v3.0.0
Underdog Changelog
Using forge-14.23.5.2860
If you like Underdog and you would like to support the project financially, consider donating to my Patreon:
https://www.patreon.com/teksturepako
The best place to set up a server to play the Underdog modpack is at:
https://bisecthosting.com/underdog
What's new?
-
QoL improvements
- Adjusted Pyrotech oven work time to a half minute, the same as the kilns.
- Added more woodworking-related recipes. It makes using wood a lot easier. Especially slabs.
- Added a simpler recipe for Nature's Compass.
- Added a new recipe for a map, not requiring iron.
- Simplified grass drops. No more inventory clutter!
- Dirt, grass and sand will no longer drop clumps but the block instead.
- A bunch of blocks can be now fluidlogged.
- Added a new optional recipe for bonemeal.
- Changed Pyrotech granite anvil to stone anvil and added a simpler recipe.
- Added 4x more output from recipes for Rustic stake and sand casts.
- Made Rustic wood stake valid support.
-
Quest improvements
- Added a new quest line to guide you after moving from the "stone age."
- Added rewards to all the harder quests.
- Added new descriptions to a bunch of quests.
-
Added a whole new process to get leather.
- All animals now drop hides/pelts that need to be scraped, washed and tanned to get leather.
- Added barrel, a new early game block that can be used to make tannin or collect rainwater.
-
Added Pyrite ore, a new source of sulfur and iron.
- Generates as vein with a rarity of 190.
- It also has a small chance of generating in hot springs and exploding when broken.
-
Updated to a new version of Pyrotech with a bunch of new features.
- Added recipes for the new Pyrotech blocks. (Stone Anvil, Trip Hammer, Tanning Rack, Barrel, Barrel Lid, Butchers Block)
-
Replaced Custom Main Menu with FancyMenu and improved the appearance of various menus.
-
Added log debarking. Debark using right-click with an axe.
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Made snow colder. (Standing nearby a snow block or snow layer will now make you a bit colder.)
-
Tweaked gravity for soft blocks. Sand and gravel will now collapse more easily.
-
Added gravity for speleothems.
-
Added steppe and tundra biome and removed ice spikes biome.
-
Added spawns for fish in lakes and rivers!
-
Added crafting sounds for woodworking recipes.
-
Added a recipe for Archaeologist Hat.
-
Added recipe for wool from Greenery cattails.
-
Added a new way to make coal coke.
-
Replaced the wood tar with creosote. (Fixes a lot of bugs.)
-
Fixed inability to chisel stones. (Chisels & Bits, Tool Progression)
-
Fixed default resource packs not loading at startup.
-
Fixed grass not dropping plant fibres.
-
Fixed model for pyrotech torch.
-
Removed unused creative tabs.
-
Removed BiblioCraft's sword pedestal.
-
Removed drops from Mooncap Mushroom. (You will no longer be able to use them as a light source.)
-
Removed grass generation from pollutants. (Fixes bugs with Greenery.)
-
Disabled
/home
,/sethome
and/rtp
commands. -
Improved Forestry baobab and padauk texture.
-
Improved Underdog guidebook texture.
Mod Changes
Added:
- CensoredASM
- Realistic Terrain Generation - Unofficial
- Default World Generator (port)
- WaterSkin (Simple Difficulty)
- FancyMenu [Forge]
- Konkrete [Forge]
- Loading Progress Bar
- Entity Desync Fix
- RenderLib
- AntiGhost
- Tabulator
- dan's Mouse Tweak
- dan's Crafting Tweaks
- Tweaked Petroleum
Removed:
- Realistic Terrain Generation
- Custom Main Menu
- MixinBootstrap
- Immersive Combat (Better Combat Rebirth)
- VanillaFix
- Caliper
- Regrowth
- Mouse Tweak
- Crafting Tweaks
Updated:
- Pyrotech
- Greenery🌿
- Aqua Acrobatics [Forge]
- Zen Utils
- Quark: RotN Edition
- MixinBooter
- Custom Loading Screen
- ReAuth
- CraftTweaker
- LittleTiles
- Smooth Font
- Engineer's Decor
- Aqua Acrobatics
- Debark
- Entity Culling
- Fluidlogged API
- Had Enough Items
- AE2 Unofficial Extended Life