Releases: josejuansanchez/NanoPlayBoard-Arduino-Library
Releases · josejuansanchez/NanoPlayBoard-Arduino-Library
NanoPlayBoard v0.1.1
- Fixed issue #67
NanoPlayBoard v0.1.0
- The library is compatible with different versions of NanoPlayBoard (Rev-0.1, Rev-0.2).
- Added support for all the sensors and actuators available on the NanoPlayBoard Rev-0.2.
- Added examples of use for all the sensors and actuators available on the board.
- Minor improvements and refactored code.
- Added third party libraries:
- Fixed issue #32.
- Fixed issue #46.
- Fixed issue #47.
- Fixed issue #49.
- Fixed issue #50.
- Fixed issue #54.
NanoPlayBoard v0.0.3
- Added the set of values used by the LED matrix in landscape mode.
- Added examples about how to use the LED matrix in landscape mode.
- Some examples have been improved.
- Added
void toggle()
method for the RGB LED. - Added two new methods to scale the read values with the ldr and the potentiometer.
int scaleTo(int toLow, int toHigh)
int scaleTo(int fromLow, int fromHigh, int toLow, int toHigh)
- Added
void stopTone(
) method for the buzzer. - Fixed issue #17.
- Fixed issue #19.
- Added file with the MIDI note numbers.
- Added new examples about how to receive and parse JSON messages over serial.
- Stored data in flash (program) memory instead of SRAM. Fixed issue #24.
- Reduced oversized variables #25.
NanoPlayBoard v0.0.2
- Added method:
void print(String message)
to the LedMatrix class. #7 - Added method:
tone(frequency, duration)
. #3 - The pattern could be defined as an array of integer values.
- Added new function that allows to display patterns in the LED matrix.
- Fixed the bug with the potentiometer. Now the potentiometer returns values inside the range 0 and 1023. #5
- Added a method to clear the LED matrix. #11
- Is possible to use hexadecimal color values to set the color for the RGB LED. #13
- Added a new example about how to use the board as a MIDI controller.
NanoPlayBoard v0.0.1-alpha
- Initial release.