I'm a gameplay programmer at Ubisoft with my main areas of interest being AI, game engines and computer graphics. I love developing games and engines and I've made quite a few.
My main areas of expertise:
- 🤖 Godot Engine
- 🧊 Unity
- 🟧 MonoGame
- 🔵 OpenGL
- 💻 C# and C++
Check out these cool projects:
- ⛵ Caravel Game Engine: https://github.com/jocamar/Caravel
- 👮 Godot Common Game Framework: https://github.com/jocamar/Godot-Common-Game-Framework
- 📈 Godot Post-process Outlines: https://github.com/jocamar/Godot-Post-Process-Outlines
Reach me on...
- 🐦 Twitter: https://twitter.com/joaomarinheiro
- ℹ️ Website: https://joaomarinheiro.eu/
- 📧 Email: [email protected]