Amsterdam
v4.0.2
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optimizes performance of the Morphic framework, thanks to @nathan's brilliant engineering
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introduces prototypal inheritance at the level of sprite-local variables
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supports editing block scripts using only the keyboard:
enable "Keyboard Editing" in the settings menu, then
activate:- shift + click on a scripting pane's background
- shift + click on any block
- shift + enter in the IDE's edit mode
stop editing:
- left-click on scripting pane's background
- esc
navigate among scripts:
- tab: next script
- backtab (shift + tab): last script
start editing a new script:
- shift + enter
navigate among commands within a script:
- down arrow: next command
- up arrow: last command
navigate among all elements within a script:
- right arrow: next element (block or input)
- left arrow: last element
move the currently edited script (stack of blocks):
- shift + arrow keys (left, right, up, down)
editing scripts:
- backspace:
- delete currently focused reporter
- delete command above current insertion mark (blinking)
- collapse currently focused variadic input by one element
- enter:
- edit currently focused input slot
- expand currently focused variadic input by one element
- space:
- activate currently focused input slot's pull-down menu, if any
- show a menu of reachable variables for the focused input or reporter
- any other key:
start searching for insertable matching blocks - in menus triggered by this feature:
- navigate with up / down arrow keys
- trigger selection with enter
- cancel menu with esc
- in the search bar triggered b this feature:
- keep typing / deleting to narrow and update matches
- navigate among shown matches with up / down arrow keys
- insert selected match at the focus' position with enter
- cancel searching and inserting with esc
running the currently edited script:
* shift+ctrl+enter simulates clicking the edited script with the mouse