In this game, you play as Chuck, a worker at the Essay Icey (should be "Icy" - a misspelling set in stone, argh!) company. Your goal is to accomplish the tasks given to you by your boss, John, until he has nothing left to give you. This is accomplished by picking up items around the building and asking your coworkers for hints. Move with the directional pad and talk to people or pick up items with the A button.
The code is written in 6502 assembly and was compiled with the Ophis assembler. The main loop is in chucks_prg.p65. It runs best on FCEU (or it did when I developed it), as this was used for testing. It runs on the actual NES hardware, as well, but with some added choppiness in the music due to how the graphics updates were (mis)handled. A cycle-accurate emulator such as Nestopia will reproduce this choppiness.
Screenshots: