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Migrate to using points as vertex coordinates
* Store points in Mesh * Use points in solids * Parse points in obj loader * Change projection matrix apply to take Point
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This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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