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Release 2024-06-24.01 #270

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Jun 24, 2024
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18 changes: 13 additions & 5 deletions .github/ISSUE_TEMPLATE/bug_report.yml
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value: |
## Important information
Thank you for taking the time to fill out this bug report! Please understand you are asking for support for the Docker-Image and Docker-Container. I'm NOT the creator of the Dedicated-Game-Server itself, i'm not involved in programming that. If you need help for that, you might want to ask here for topics related to that: https://tech.palworldgame.com/getting-started/deploy-dedicated-server
### Thank you for taking the time to fill out this bug report in a sensible way and provide us with a clear information on your "Software and Hardware-Setup" and the "Steps to reproduce" your problem!
### Please understand you are asking for support for the Docker-Image and Docker-Container. I'm NOT the creator of the Dedicated-Game-Server itself, i'm not involved in programming that. If you need help for that, you might want to ask here for topics related to that: https://tech.palworldgame.com/getting-started/deploy-dedicated-server
- type: checkboxes
id: understand-important-info
id: understand-minimum-required-info
attributes:
label: Have you read the Important information text above
label: You understand that if you dont provide clear information on your "Problem", "Software and Hardware-Setup" and the "Steps to reproduce" your issue will be closed without any help, because your not willing to do your part?
options:
- label: Yes i did
- label: Yes i do!
required: true
- type: checkboxes
id: understand-gamedev-info
attributes:
label: You understand that im not a Game-Dev or Game-Server-Dev and my support is primary for the Docker-Image and somewhat limited to the Game-Server?
options:
- label: Yes i do!
required: true
- type: textarea
id: current-behavior
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- type: textarea
id: reproduction
attributes:
label: To Reproduce
label: Steps to reproduce
description: What steps can i do to reproduce your problem?
value: |
Steps to reproduce the behavior:
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4 changes: 4 additions & 0 deletions CHANGELOG.md
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[Back to main](README.md#changelog)

## 2024-06-24

- Add support-documentation for Xbox-Dedicated-Servers @jammsen (#269)

## 2024-04-28

- Log-Rotation by @Gornoka (#261)
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4 changes: 4 additions & 0 deletions README.md
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Expand Up @@ -192,6 +192,10 @@ A Helm chart to deploy this container can be found at [palworld-helm](https://gi

## FAQ

### Does this image support Xbox Dedicated Servers?

> Yes just change the value from `ALLOW_CONNECT_PLATFORM` from Steam to Xbox. See here for more documentation: https://tech.palworldgame.com/getting-started/for-xbox-dedicated-server

### How can I use the interactive console in Portainer with this image?

> You can run this `docker exec -ti palworld-dedicated-server bash' or you could navigate to the **"Stacks"** tab in Portainer, select your stack, and click on the container name. Then click on the **"Exec console"** button.
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2 changes: 1 addition & 1 deletion docs/ENV_VARS.md
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Expand Up @@ -143,7 +143,7 @@ Information sources and credits to the following websites:
| RESTAPI_ENABLED | RESTAPIEnabled | Enables the RESTAPI | true | Boolean |
| RESTAPI_PORT | RESTAPIPort | Defines the port inside the container where the API should be hosted - RESTAPI: Needs Basic Auth; admin:ADMIN_PASSWORD | 8212 | UInt16 |
| SHOW_PLAYER_LIST | bShowPlayerList | Enables to view player-list ingame via the escape key | false | Boolean |
| ALLOW_CONNECT_PLATFORM | AllowConnectPlatform | Looks like Cross-Play, but according to official documentation, isnt working yet and no more infos given on this; See: https://tech.palworldgame.com/settings-and-operation/configuration | Steam | String |
| ALLOW_CONNECT_PLATFORM | AllowConnectPlatform | Looks like Cross-Play at a later time, but according to official documentation, you can choose either Steam or Xbox; See: https://tech.palworldgame.com/getting-started/for-xbox-dedicated-server and https://tech.palworldgame.com/settings-and-operation/configuration | Steam | String |
| ENABLE_WORLD_BACKUP | bIsUseBackupSaveData | Enables internal world backup inside the game-server; off by default, because we have our own backup solution | false | Boolean |


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