Grip of Madness is an action RPG I'm building in the Godot 4.2 engine. It's heavily inspired by Diablo 2, so expect similar vibes—think dark dungeons, loot, and fast-paced combat.
This project is mainly a learning experience for me to get hands-on with Godot and game development in general.
Feel free to check out the code or clone the project if you're curious!
Built using the Godot Engine