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GPU Infrastructure Architect
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Nvidia
- Oregon, U.S.
- linkedin.com/in/kobe-davis-4825b2193
Pinned Loading
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WebAssembly-AVL-Tree
WebAssembly-AVL-Tree PublicImplementation of a generic AVL Tree in Go. Intended to be used as a WASM module, though is perfectly functional as a standard Golang library.
Go
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Parallel-Multi-Layer-Neural-Networks
Parallel-Multi-Layer-Neural-Networks PublicThis project forms a comparative analysis of three MLNN implementations.
C++ 1
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GaussianBlur-CUDA
GaussianBlur-CUDA PublicAn implementation of a parallel Gaussian blur algorithm written in CUDA C++. OpenCV is used solely for reading/writing images and converting between image formats.
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Sobel-Edge-Detection
Sobel-Edge-Detection PublicThe program convolves a specified image with the Sobel operator to highlight edges.
Lua
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XV6-Operating-System-CS333
XV6-Operating-System-CS333 PublicRepository for my Operating Systems class.
C
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