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Adjust y offset of hirschgeist skull block (too low)
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itsmeow committed Nov 17, 2020
1 parent 3079886 commit f4ff453
Showing 1 changed file with 1 addition and 1 deletion.
Original file line number Diff line number Diff line change
Expand Up @@ -41,7 +41,7 @@ public void render(TileEntityHGSkull te, float partialTicks, MatrixStack matrixS

public void render(MatrixStack matrixStackIn, IRenderTypeBuffer bufferIn, int packedLightIn, int packedOverlayIn, @Nullable Direction facing, float skullRotation) {
matrixStackIn.push();
translateHead(matrixStackIn, facing, 1.25F);
translateHead(matrixStackIn, facing, 1.32F);
matrixStackIn.scale(-1.0F, -1.0F, 1.0F);
float rotX = 0F;
if(facing != null) {
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