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options
yugecin edited this page Jun 18, 2018
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Located in Song Selection screen under Other Options
(look below of the screen with four row of buttons, a profile card, opsu! play logo, and a back button; the rightmost button is Other Options
).
The menu can also be opened by pressing CTRL+O on the Main Menu or Song Selection screen.
Slide left/right on the tab to decrease/increase the value respectively.
Please slide responsibly as the Android port is very touch-sensitive.
Option | Effect | Notes |
---|---|---|
Prefer metadata in original language | Where available, song titles will be shown in their native language (and character-set) |
Option | Effect | Notes |
---|---|---|
Disable automatic updates | Enable to not update opsu! to the latest new release | opsu! Desktop only |
Option | Effect | Notes |
---|---|---|
Resolution | opsu! screen size | opsu! Desktop only |
Fullscreen mode | Enable to allow opsu! to use the whole screen | opsu! Desktop only |
Option | Effect | Notes |
---|---|---|
Frame limiter | Frame limiter | opsu! Desktop only |
Show FPS counter | Show a subtle FPS counter in the bottom-right corner of the screen |
Option | Effect | Notes |
---|---|---|
Snaking sliders | Sliders gradually snake out from their starting point. | |
Combo bursts | A character image is displayed at combo milestones. | |
Hit lighting | Adds an effect behind hit explosions. | |
Perfect hits | Whether to show perfect hit result bursts (300s, slider ticks). | |
Follow points | Whether to show follow points between hit objects. |
Option | Effect | Notes |
---|---|---|
Enable Dynamic Backgrounds | The song background will be used as the main menu background | |
Parallax | Add a parallax effect based on the current cursor position | |
Enable Theme Song | Whether to play the theme song upon starting opsu! |
Option | Effect | Notes |
---|---|---|
Background dim | Percentage of dim the background image during gameplay | 0% - 100% |
Force default playfield | Use own skin's playfield | |
Show Hit Error Bar | Shows precisely how accurate you were with each hit |
Option | Effect | Notes |
---|---|---|
Master | Global volume level. | 0% - 100% |
Music | Volume of music. | 0% - 100% |
Effects | Volume of menu and game sounds | 0% - 100% |
Hit sounds | Volume of hit sounds | 0% - 100% |
Disable all sound effects | May resolve Linux sound driver issues. Requires a restart. |
Option | Effect | Notes |
---|---|---|
Universal offset | Adjust this value if hit objects are out of sync. | -500ms - 500ms (-75ms) |
Option | Effect | Notes |
---|---|---|
Skin | Click to change skin | Default skin is called "Default" |
Load HD images | Load HD (@2x ) images when available. Increases memory usage and loading times. |
|
Ignore all beatmap skins | Ignore Beatmaps' Skins | |
Always use skin cursor | Use own skin cursor | |
Cursor Size | Change the cursor scale | 0.50x - 2.00x. Default is 1.00x |
Disable Cursor | Hide the cursor sprite |
Option | Effect | Notes |
---|---|---|
Disable mouse wheel in play mode | During play, you can use the mouse wheel to adjust the volume and pause the game. This will disable that functionality. | No effect in Android port |
Disable mouse buttons in play mode | This option will disable all mouse buttons. Specifically for people who use their keyboard to click. |
Option | Effect | Notes |
---|---|---|
Left Game Key | Tap to change | Click any key in keyboard to change the key. Default: Z . No effect in Android port |
Right Game Key | Tap to change | Click any key in keyboard to change the key. Default: X . No effect in Android port |
Option | Effect | Notes |
---|---|---|
Fixed Circle Size (CS) | Force the size of circles and sliders | Disabled - 10.0 |
Fixed HP Drain Rate (HP) | Force rate of health loss | Disabled - 10.0 |
Fixed Approach Rate (AR) | Force display length of hit objects | Disabled - 10.0 |
Fixed Overall Difficulty (OD) | Force time window judgement | Disabled - 10.0 |
Fixed Speed | Determines the speed of the music | Disabled - 3.00x. Can be sped up again using Double Time mod. |
Option | Effect | Notes |
---|---|---|
Track Checkpoint | Press Ctrl +L while playing to load a checkpoint, and Ctrl +S to set one. |
Slide to change the timing. PC only. Does not work on Android port. |
Replay Seeking | Enable a seeking bar on the left side of the screen during replays. | PC only. Does not work on Android port. |
Option | Effect | Notes |
---|---|---|
Detailed loading progress | Display more specific loading information in the splash screen. |
Option | Effect | Notes |
---|---|---|
UI Scale | Scales aesthetics UI elements except Hit Objects and the playfield. Restart required. | 0.2 - 3.0. Default: 2.0 |
Enable in-game pause button | Shows an in-game pause button {located at lower-right of the screen} | |
Enable New Slider | Use the new Slider style. | |
Old Slider Quality | Lower value for better looking sliders | 1 - 7. Enable New Slider must be disabled. |
Enable in-game scoreboard | Display the in-game scoreboard | |
Remove some spinner UI elements | Makes spinners less laggy (maybe) |
Note:-
- Unless stated, the options apply immediately after modification.
-
Restart =
Ctrl
+Shift
+F5
(PC only). - For Android, close and open opsu! after applying the change.
-
Restart =