Skip to content

🎲 Using neural networks to master the tile-laying game of Azul.

Notifications You must be signed in to change notification settings

irenexychen/Azul-AI

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

55 Commits
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

HitCount

Azul-AI

Using neural networks to master the tile-laying game of Azul. Exploring the applications of TD(λ) reinforcement learning to create an agent with possibly integrated human apriori knowledge to accelerate the sample inefficiency problem of RL.

Assumptions

These are the simplifications made to the rules of Azul for self-playing dataset generation:

  1. The bag tile is endless

  2. Random is picked in the following order: Pick factory, pick tile_type, pick board row.

  3. Cannot make pointless moves of [0], except picking the ONE/NULL tile in the middle pool

Methodology

About

🎲 Using neural networks to master the tile-laying game of Azul.

Topics

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Contributors 3

  •  
  •  
  •  

Languages