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Naxxramas: Correct state for slime doors
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insunaa committed Apr 9, 2024
1 parent 10ffb3a commit 22cde7a
Showing 1 changed file with 4 additions and 0 deletions.
Original file line number Diff line number Diff line change
Expand Up @@ -235,6 +235,10 @@ void instance_naxxramas::OnObjectCreate(GameObject* gameObject)
break;

// Plague Quarter
case GO_PLAG_SLIME01_DOOR:
case GO_PLAG_SLIME02_DOOR:
gameObject->SetGoState(GO_STATE_READY);
break;
case GO_PLAG_NOTH_ENTRY_DOOR:
break;
case GO_PLAG_NOTH_EXIT_DOOR:
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