-
Notifications
You must be signed in to change notification settings - Fork 2
Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
[SDK-3332] build and test in CI (#17)
* init pipeline * fix passport package path * fix build * all modes * update ref * name for package * fix touch * clean up * allowDirtyBuild * separate test and build * fix webgl build * fix webgl build * fix build * main branch * fix lint * test runner * fix lint * fix passport build
- Loading branch information
1 parent
e410b3a
commit 5c4830f
Showing
16 changed files
with
146 additions
and
36 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,105 @@ | ||
name: Build and test | ||
|
||
on: | ||
push: | ||
branches: [main] | ||
pull_request: | ||
|
||
concurrency: | ||
group: ${{ github.workflow }}-${{ github.ref }} | ||
cancel-in-progress: true | ||
|
||
jobs: | ||
test: | ||
name: Test sample game 🧪 | ||
runs-on: ubuntu-latest-4-cores | ||
steps: | ||
- name: Checkout repository | ||
uses: actions/checkout@v4 | ||
with: | ||
lfs: true | ||
|
||
- uses: actions/cache@v3 | ||
with: | ||
path: Library | ||
key: Library-${{ hashFiles('Assets/**', 'Packages/**', 'ProjectSettings/**') }} | ||
restore-keys: | | ||
Library- | ||
- name: Run tests | ||
uses: game-ci/unity-test-runner@v4 | ||
env: | ||
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }} | ||
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }} | ||
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }} | ||
with: | ||
githubToken: ${{ secrets.GITHUB_TOKEN }} | ||
|
||
ubuntu: | ||
name: Build for ${{ matrix.targetPlatform }} | ||
runs-on: ubuntu-latest-8-cores | ||
strategy: | ||
fail-fast: false | ||
matrix: | ||
targetPlatform: | ||
# - iOS | ||
- Android | ||
# - WebGL | ||
steps: | ||
- uses: actions/checkout@v4 | ||
with: | ||
fetch-depth: 0 | ||
lfs: true | ||
- uses: actions/cache@v3 | ||
with: | ||
path: Library | ||
key: | ||
Library-${{ hashFiles('Assets/**', 'Packages/**', 'ProjectSettings/**') }}-${{ matrix.targetPlatform }} | ||
restore-keys: | | ||
Library-${{ matrix.targetPlatform }} | ||
Library- | ||
- uses: game-ci/unity-builder@v4 | ||
env: | ||
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }} | ||
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }} | ||
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }} | ||
with: | ||
targetPlatform: ${{ matrix.targetPlatform }} | ||
allowDirtyBuild: true | ||
- uses: actions/upload-artifact@v3 | ||
with: | ||
name: Build | ||
path: build | ||
|
||
windows: | ||
name: Build for ${{ matrix.targetPlatform }} | ||
runs-on: windows-2022 | ||
strategy: | ||
fail-fast: false | ||
matrix: | ||
targetPlatform: | ||
- StandaloneWindows64 | ||
steps: | ||
- uses: actions/checkout@v4 | ||
with: | ||
fetch-depth: 0 | ||
lfs: true | ||
- uses: actions/cache@v3 | ||
with: | ||
path: Library | ||
key: | ||
Library-${{ matrix.targetPlatform }}-${{ hashFiles('Assets/**', 'Packages/**', 'ProjectSettings/**') }} | ||
restore-keys: | | ||
Library-${{ matrix.targetPlatform }} | ||
Library- | ||
- uses: game-ci/unity-builder@v4 | ||
env: | ||
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }} | ||
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }} | ||
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }} | ||
with: | ||
targetPlatform: ${{ matrix.targetPlatform }} | ||
- uses: actions/upload-artifact@v3 | ||
with: | ||
name: Build | ||
path: build |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -1,3 +1,6 @@ | ||
using System; | ||
using UnityEngine; | ||
|
||
namespace HyperCasual.Runner | ||
{ | ||
public static class Config | ||
|
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters