Releases: ilia3101/MLV-App
MLV App [Cocoa] - Highlight Reconstruction Edition
New to this release
Highlight reconstruction added...
Worth mentioning
Problems
GUI (NSImageView) is buggy, sometimes app window needs resizing to make it update.
NSImageView seems to be leaking memory like mad, I think due to me updating it not from the main thread(will be fixed) seems to be coming from elsewhere 😕, for now app needs restarting every couple of clips. ...actually seems mostly fixed
MLV App [Qt]
Pre-release 0.2 alpha of the crossplatform MLV-App (Qt):
- now with highlight reconstruction, some bugfixes and ProRes 4444 export (8 bit atm), but no more BMP, PNG and JPG export
Linux: still a lot to do, so not yet compiled without errors.
MLV App [Cocoa] - White Level Repair Edition + Better Realtime Performance
New to this release
White level repair if it is too low (below 15000).
NSImageView updating now done on main thread. - Now redraws while dragging slider! (on 10.11) - And GUI now works on versions of macOS where it did not used to!
Worth mentioning
Problems
GUI (NSImageView) is buggy, sometimes app window needs resizing to make it update.
NSImageView seems to be leaking memory like mad, I think due to me updating it not from the main thread(will be fixed) seems to be coming from elsewhere 😕, for now app needs restarting every couple of clips.
MLV App [Qt]
First pre-release of the crossplatform MLV-App (Qt).
- Windows: for me it works only with small mlv files, big files crash the app.
- OSX: big files had some corrupted frames on my mac
- Linux: a lot to do, so not yet compiled without errors.
MLV App [Cocoa] - Now with JPEG and PNG Export!
New to this release
Worth mentioning
Problems
GUI (NSImageView) is buggy, sometimes app window needs resizing to make it update.
NSImageView seems to be leaking memory like mad, I think due to me updating it not from the main thread(will be fixed), for now app needs restarting every couple of clips.
MLV App [Cocoa] - Fixed Purple Stripes With AMaZE + More PERFORMANCE
New to this release
Allowed much more cpu power to caching frames on the background thread (all cores)... why now? this.
Fixed pink stripes that appeared on some core counts + some resolutions with AMaZE.
Worth mentioning
Problems
GUI (NSImageView) is buggy, sometimes app window needs resizing to make it update.
NSImageView seems to be leaking memory like mad, I think due to me updating it not from the main thread(will be fixed), for now app needs restarting every couple of clips.
MLV App [Cocoa] - BMP Sequence Export + Accurate Build Info
New to this release
Accurate build info! There used to be a silly bug: where the app was supposed to say build time and build PC's name, it said the user PC's name instead, as it fetched the hostname during run time, now solved with a tiny C program that compiles and executes during make command... then make command broke, so I fixed it again.
Worth mentioning
Problems
GUI (NSImageView) is buggy, sometimes app window needs resizing to make it update.
NSImageView seems to be leaking memory like mad, I think due to me updating it not from the main thread(will be fixed), for now app needs restarting every couple of clips.
MLV App [Cocoa] - Now With BMP Sequence Export
New to this release
Worth mentioning
Problems
GUI (NSImageView) is buggy, sometimes app window needs resizing to make it update.
NSImageView seems to be leaking memory like mad, I think due to me updating it not from the main thread(will be fixed), for now app needs restarting every couple of clips.
MLV App [Cocoa] Improved a bit more
New to this release
Worth mentioning
AMaZE debayered frames are cached for speed, or bilinear frame is served. It's quick ish.
Problems
GUI (NSImageView) is buggy, sometimes app window needs resizing to make it update.
NSImageView seems to be leaking memory like mad, I think due to me updating it not from the main thread(will be fixed), for now app needs restarting every couple of clips.
MLV App [Cocoa] - [Drag MLV File Here] Edition
New to this release
Now easy to integrate with scripts and can be operated by: dragging app, then an MLV file on to the terminal, and pressing enter. Only one file right now.
When a frame is requested, if it is being cached at that moment, it waits for it to finish instead of debayering the same frame twice in parallel.
Worth mentioning
All frames cached in one block of memory (probably reduces fragmentation, hopefully memory usage will grow less fast)
AMaZE debayered frames are cached for speed, or bilinear frame is served. It's quick ish.
Problems
GUI (NSImageView) is buggy, sometimes app window needs resizing to make it update.
NSImageView seems to be leaking memory like mad, I think due to me updating it not from the main thread(will be fixed), for now app needs restarting every couple of clips.