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General utilities to make streamlit app creation easier in an object-oriented manner.

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streamlit-utils

GitHub Python PyPI License: MIT tests build pre-commit Checked with mypy Code style: black

General utilities to make streamlit app creation easier in an object-oriented manner. This package started with the idea for the session_state decorator to simplify the interaction with the st.session_state object. It has since grown to include other utilities as well.


General utilities

This section describes the general utilities provided by this package in a non-exhaustive manner. For more information, please refer to the docstrings of the individual functions and classes.

The session_state decorator

Traditionally, storing state in a Streamlit app is done by saving a value to a key in the st.session_state object. This object is a SessionState instance that is created only on the first run of the app and will be persisted between reruns of the app. As the apps are procedural, this means that we have to check for the existence of the key before we can use it.

A typical usage of the st.session_state object looks like this:

import streamlit as st

if "counter" not in st.session_state:
    st.session_state.counter = 0

if st.button("increment"):
    st.session_state.counter += 1

st.write(f"Counter: {st.session_state.counter}")

However, this approach creates two major inconveniences:

  • The code gets cluttered with if statements to check for key existences.
  • We lose the ability to use type hints with our stateful variables.

And we can also observe that the code gets less 'pythonic', with lots of if statements in a 'look-before-you-leap' fashion. This is where the session_state decorator comes in. The code above can be rewritten as:

import streamlit as st

from streamlit_utils.state import session_state

@session_state
class MyState:
    counter: int = 0

if st.button("increment"):
    MyState.counter += 1

st.write(f"Counter: {MyState.counter}")

What the above code does is to create a MyState instance that is stored in the st.session_state object. The MyState instance is created only on the first run of the app and will be retrieved from the st.session_state object on subsequent runs. This means that we can use the MyState instance as if it was a normal singleton, without having to worry about the key existence.

The example uses only one state variable, but the MyState class can have as many state variables as needed. The state variables can also be of any type that is supported by the st.session_state object.

Another possible usage, when using a session_state decorated singleton to store state for Streamlit buttons and fields is:

@session_state
class MyState:
    counter: int = 0
    text: str = ""

st.text_input("Enter a text:", key="MyState.text")
st.write(f"Text entered: {MyState.text}")

Note that the key argument to store and persist the text_input value is specified with the name of the singleton class and the key on a string. This feature is provided by the session_state decorator and allow seamless usage with any Streamlit widget that accepts a key argument.

Streamlit widgets that accept a key argument does not accept that this key gets modified by other agents (e.g. other widgets or directly set). For this reason, changing the MyState.text previous to the text_input widget line will do nothing to the value of the text_input widget.

Contributing

Install the package to your local Python virtual environment with one of the following commands:

make install

# OR directly with pip
pip install -e .[dev]

Before contributing, please always check your code health by running:

  • Code formatter, linter and type-checker:
# The install command can be suppressed if the package was installed using the
# `make install` convenience command.
pre-commit install
pre-commit run --all-files
  • Tests:
# Can be run with `make test` as well.
pytest --cov

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General utilities to make streamlit app creation easier in an object-oriented manner.

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