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conventions de nommage
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benstyle11 authored and ctmbl committed Dec 15, 2021
1 parent 8bcaf23 commit dfed72a
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@@ -1,20 +1,17 @@
#ifndef PHYSICAL_ENTITY
#define PHYSICAL_ENTITY
#include <SFML/System/Vector2.hpp>

#include <SFML/Graphics/Transformable.hpp>

typedef struct
{
/* collider stuff ( e.g. linked list of vertex) */
} Collider;



class PhysicalEntity
class PhysicalEntity
{
private:
sf::Vector2f pos;
float rot;

Collider bndBox;
public:
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