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Update model viewer and credits
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hummat authored Dec 11, 2024
1 parent 366aca1 commit d30e197
Showing 1 changed file with 15 additions and 13 deletions.
28 changes: 15 additions & 13 deletions README.md
Original file line number Diff line number Diff line change
Expand Up @@ -145,25 +145,25 @@ To provide an interactive 3D visualization, use `--export path/to/mesh.glb` to e
use
```html
<script
type="module"
src="https://ajax.googleapis.com/ajax/libs/model-viewer/3.5.0/model-viewer.min.js">
type="module"
src="https://ajax.googleapis.com/ajax/libs/model-viewer/3.5.0/model-viewer.min.js">
</script>

<style>
model-viewer {
width: 512px;
height: 512px;
display: block;
margin-left: auto;
margin-right: auto;
width: auto;
height: 300px;
display: block;
margin-left: auto;
margin-right: auto;
}
</style>

<model-viewer
src="path/to/mesh.glb"
camera-controls tone-mapping="neutral"
shadow-intensity="1"
auto-rotate>
src="path/to/mesh.glb"
camera-controls tone-mapping="neutral"
shadow-intensity="1"
auto-rotate>
</model-viewer>
```
in any HTML file (like the hosted [**GitHub** Pages site](https://hummat.github.io/bproc-pubvis) of this repository) to display the object.
Expand Down Expand Up @@ -191,10 +191,12 @@ Adding `--debug` will further disable rendering and only set up the scene.
## Credits

* [**BlenderProc 2**](https://github.com/DLR-RM/BlenderProc)
<img src="https://user-images.githubusercontent.com/6104887/137109535-275a2aa3-f5fd-4173-9d16-a9a9b86f66e7.gif" alt="blenderproc" width="auto" height="300">

<img src="https://user-images.githubusercontent.com/6104887/137109535-275a2aa3-f5fd-4173-9d16-a9a9b86f66e7.gif" alt="blenderproc" width="auto">

* [**Blender**](https://www.blender.org)
<img src="https://download.blender.org/branding/blender_logo_socket.png" alt="blender" width="auto" height="300">

<img src="https://download.blender.org/branding/blender_logo_socket.png" alt="blender" width="auto">

* [**Zheng et al.: Locally Attentional SDF Diffusion for Controllable 3D Shape Generation**](https://zhengxinyang.github.io/projects/LAS-Diffusion.html): Mesh colors and look
* [**Yang et al.: PointFlow: 3D Point Cloud Generation with Continuous Normalizing Flows**](https://arxiv.org/abs/1906.12320): Point cloud color scheme and look

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