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Remove random damage for protection.
Check #384: Pull request #274 synchronize by sprytex
January 12, 2025 10:11 Action required sprytex:master
January 12, 2025 10:11 Action required
Remove random damage for protection.
Check #383: Pull request #274 synchronize by sprytex
January 12, 2025 10:07 Action required sprytex:master
January 12, 2025 10:07 Action required
Remove random damage for protection.
Check #382: Pull request #274 synchronize by sprytex
January 9, 2025 11:23 Action required sprytex:master
January 9, 2025 11:23 Action required
Remove random damage for protection.
Check #381: Pull request #274 synchronize by sprytex
January 8, 2025 20:42 Action required sprytex:master
January 8, 2025 20:42 Action required
Remove random damage for protection.
Check #380: Pull request #274 synchronize by sprytex
January 8, 2025 20:34 Action required sprytex:master
January 8, 2025 20:34 Action required
Remove random damage for protection.
Check #379: Pull request #274 synchronize by sprytex
January 8, 2025 20:34 Action required sprytex:master
January 8, 2025 20:34 Action required
Remove random damage for protection.
Check #378: Pull request #274 synchronize by sprytex
January 8, 2025 20:33 Action required sprytex:master
January 8, 2025 20:33 Action required
Remove random damage for protection.
Check #377: Pull request #274 opened by sprytex
January 3, 2025 17:11 Action required sprytex:master
January 3, 2025 17:11 Action required
Add additional catch to handle NPE on usercache loading (#273)
Build #151: Commit dfdbd53 pushed by uRyanxD
January 3, 2025 04:34 3m 7s master
January 3, 2025 04:34 3m 7s
Add additional catch to handle NPE on usercache loading
Check #376: Pull request #273 opened by uRyanxD
January 3, 2025 04:26 2m 35s uRyanxD:pr/catch-npe
January 3, 2025 04:26 2m 35s
Backport fix for \n not working in configurable messages (#272)
Build #150: Commit 0bea332 pushed by uRyanxD
January 3, 2025 00:18 3m 36s master
January 3, 2025 00:18 3m 36s
Backport fix for \n not working in configurable messages
Check #375: Pull request #272 opened by uRyanxD
January 3, 2025 00:14 2m 40s uRyanxD:pr/fix-issue
January 3, 2025 00:14 2m 40s
Don't call PlayerChunkUnloadEvent if bukkitChunk is null (#271)
Build #149: Commit 1c12d3b pushed by uRyanxD
December 28, 2024 18:25 3m 58s master
December 28, 2024 18:25 3m 58s
Don't call the event if bukkitChunk is null
Check #374: Pull request #271 opened by uRyanxD
December 28, 2024 18:19 3m 26s uRyanxD:pr/fix-npe
December 28, 2024 18:19 3m 26s
Update Paper submodule to point to archive repository (#270)
Build #148: Commit e6662c1 pushed by uRyanxD
December 13, 2024 18:56 3m 9s master
December 13, 2024 18:56 3m 9s
Minor tweaks to the modern tick loop (#269)
Build #147: Commit 6dea663 pushed by uRyanxD
December 11, 2024 21:57 3m 45s master
December 11, 2024 21:57 3m 45s
Minor tweaks to the modern tick loop
Check #372: Pull request #269 opened by uRyanxD
December 11, 2024 21:52 3m 4s uRyanxD:pr/started
December 11, 2024 21:52 3m 4s
Remove unnecessary casting
Check #371: Pull request #268 opened by uRyanxD
December 6, 2024 16:45 3m 24s uRyanxD:pr/dec
December 6, 2024 16:45 3m 24s
Remove redundant code (#267)
Build #146: Commit 78dff9f pushed by uRyanxD
December 6, 2024 16:06 3m 13s master
December 6, 2024 16:06 3m 13s
Remove redundant code
Check #370: Pull request #267 opened by uRyanxD
December 6, 2024 16:03 2m 58s uRyanxD:pr/todo
December 6, 2024 16:03 2m 58s
[sskip ci] Use the shortcut to call the event (#266)
Build #145: Commit dc6eea8 pushed by uRyanxD
December 6, 2024 15:13 4m 12s master
December 6, 2024 15:13 4m 12s
Use the shortcut
Check #369: Pull request #266 opened by uRyanxD
December 6, 2024 15:09 3m 40s uRyanxD:pr/shortcut
December 6, 2024 15:09 3m 40s
Revert some changes (#264)
Build #144: Commit b81c9ea pushed by uRyanxD
November 24, 2024 19:03 3m 29s master
November 24, 2024 19:03 3m 29s
Revert some changes
Check #368: Pull request #264 opened by uRyanxD
November 24, 2024 04:26 2m 51s uRyanxD:pr/a
November 24, 2024 04:26 2m 51s