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remaining: default difficulty is expert
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lunalawl committed Jun 1, 2024
1 parent 660e0c0 commit 3ab50cd
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2 changes: 1 addition & 1 deletion README.md
Original file line number Diff line number Diff line change
Expand Up @@ -16,6 +16,7 @@ Lightweight patches to vanilla RB games that add small quality-of-life improveme
- Additional practice speeds
- SELECT button restarts current practice section
- Video Overscan enabled by default
- Default difficulty is Expert

### RB1:

Expand All @@ -28,7 +29,6 @@ Lightweight patches to vanilla RB games that add small quality-of-life improveme
- Instrument Slots
- Vocal practice mode
- Allow one player in Band Quickplay and Band World Tour
- Default difficulty is Expert

### TBRB:

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105 changes: 105 additions & 0 deletions gdrb/_ark/config/story.dta
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(collections_file
"world/shared/collections.milo")
(default_hometown boston)
(default_money 100)
(default_difficulty kDifficultyExpert)
(max_money 999999999)
(rating_history_size 10)
(default_money_per_star
($song_band_rank)
{do
($tier
{song_mgr rank_tier $song_band_rank band})
{switch
$tier
(0 7)
(1 10)
(2 15)
(3 20)
(4 30)
(5 40)
(6 60)
0}})
(max_stars_per_song 5)
(track_icons
((bass
"B")
(guitar
"G")
(drum
"D")
(vocals
"V"))
((bass
"b")
(guitar
"g")
(drum
"d")
(vocals
"v"))
((bass
"A")
(guitar
"U")
(drum
"R")
(vocals
"O"))
((bass
"a")
(guitar
"u")
(drum
"r")
(vocals
"o")))
(hints
(''
(description waiting_for_remote_players)
(cond FALSE))
(storyhint_firstmemo
(description storyhint_firstmemo_desc)
(cond
{{story progress}
has_memorabilia}))
(storyhint_firstprize
(description storyhint_firstprize_desc)
(cond
{{story progress}
has_prizes}))
(storyhint_storycomplete
(description storyhint_storycomplete_desc)
(cond
{{story progress}
is_finale_complete}))
(storyhint_firstcred
(description storyhint_firstcred_desc)
(cond
{>=
{{story progress}
credits_earned}
1}))
(storyhint_firstcred_threshold
(description storyhint_firstcred_threshold_desc)
(cond
{>=
{{story progress}
num_cred_challenges}
1})))
(chapter_data
#include story_chapters.dta)
(bonuses
(memorabilia
#include story_memorabilia.dta)
(prizes
#include story_prizes.dta))
#ifndef _SHIP
(test_event
(songs
(random)
(random)
(random))
(money_per_star 100))
#endif
(credit_display_change_rate 15.0)
51 changes: 51 additions & 0 deletions lrb/_ark/fusion/tour/tour.dta
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(default_hometown veh_camper_van)
(default_money 10000)
(char_names ../../fusion/ui/locale/eng/locale_charnames.dta)
(band_names ../../fusion/ui/locale/eng/locale_bandnames.dta)
(default_difficulty kDifficultyExpert)
(max_money 999999999)
(max_stars_per_song 5)
(track_icons
((bass
"B")
(guitar
"G")
(drum
"D")
(vocals
"V"))
((bass
"b")
(guitar
"g")
(drum
"d")
(vocals
"v"))
((bass
"A")
(guitar
"U")
(drum
"R")
(vocals
"O"))
((bass
"a")
(guitar
"u")
(drum
"r")
(vocals
"o")))
(world
#include vehicles.dta)
(entourage
#include entourage.dta)
(denitems
#include denitems/denitems.dta)
(hints
#include hints.dta)
(challenges
#include challenges.dta)
(quickplay_venues ven_lego_city_central ven_bill_ditt_construction_co ven_blockton_manor ven_crystal_mine ven_the_jolly_rocker ven_the_parrot_n_pegleg ven_wreck_n_roll_bowl ven_lego_city_rooftop ven_stud_farm ven_lego_city_zoo ven_the_cavern ven_volcanic_rock ven_sub_zero_research_facility ven_the_abyss ven_blockingham_castle ven_wembrick_stadium ven_ufo ven_the_moon ven_space_rock_festival)
85 changes: 85 additions & 0 deletions tbrb/_ark/config/story.dta
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@@ -0,0 +1,85 @@
(default_hometown boston)
(default_money 100)
(default_difficulty kDifficultyExpert)
(max_money 999999999)
(rating_history_size 10)
(default_money_per_star
($song_band_rank)
{do
($tier
{song_mgr rank_tier $song_band_rank band})
{switch
$tier
(0 7)
(1 10)
(2 15)
(3 20)
(4 30)
(5 40)
(6 60)
0}})
(max_stars_per_song 5)
(track_icons
((bass
"B")
(guitar
"G")
(drum
"D")
(vocals
"V"))
((bass
"b")
(guitar
"g")
(drum
"d")
(vocals
"v"))
((bass
"A")
(guitar
"U")
(drum
"R")
(vocals
"O"))
((bass
"a")
(guitar
"u")
(drum
"r")
(vocals
"o")))
(hints
(storyhint_firstmemo
(description storyhint_firstmemo_desc)
(cond
{{story progress}
has_memorabilia}))
(storyhint_firstprize
(description storyhint_firstprize_desc)
(cond
{{story progress}
has_prizes}))
(storyhint_storycomplete
(description storyhint_storycomplete_desc)
(cond
{{story progress}
is_finale_complete})))
(chapter_data
#include story_chapters.dta)
(bonuses
(memorabilia
#include story_memorabilia.dta)
(prizes
#include story_prizes.dta))
#ifndef _SHIP
(test_event
(songs
(random)
(random)
(random))
(money_per_star 100))
#endif

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