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Add primitive analog stick support
Commit validation #95: Commit eeb5630 pushed by haihala
November 26, 2024 18:11 2m 2s main
November 26, 2024 18:11 2m 2s
Fix falling through the floor (maybe)
Commit validation #94: Commit 21c9109 pushed by haihala
November 26, 2024 11:32 1m 57s main
November 26, 2024 11:32 1m 57s
Redo walk animations
Commit validation #93: Commit 8b4d2eb pushed by haihala
November 25, 2024 22:05 1m 58s main
November 25, 2024 22:05 1m 58s
More notes from pvl playtest
Commit validation #92: Commit cb5061f pushed by haihala
November 23, 2024 19:46 2m 43s main
November 23, 2024 19:46 2m 43s
Take notes from pvl playtest
Commit validation #91: Commit 534d135 pushed by haihala
November 23, 2024 16:46 2m 4s main
November 23, 2024 16:46 2m 4s
Temp fix crashes when stick input conflicts
Commit validation #90: Commit 1f768cd pushed by haihala
November 23, 2024 16:39 1m 56s main
November 23, 2024 16:39 1m 56s
Make prod build not crash
Release #7: Commit 82ed616 pushed by haihala
November 21, 2024 23:28 22m 29s pp-playtest
November 21, 2024 23:28 22m 29s
Make prod build not crash
Commit validation #89: Commit 82ed616 pushed by haihala
November 21, 2024 23:27 2m 0s main
November 21, 2024 23:27 2m 0s
Remove release mode from dev-local
Commit validation #88: Commit 7e00b44 pushed by haihala
November 20, 2024 21:15 1m 54s main
November 20, 2024 21:15 1m 54s
Fix stick getting stuck
Commit validation #87: Commit f3e6895 pushed by haihala
November 20, 2024 21:13 1m 52s main
November 20, 2024 21:13 1m 52s
Iterate on jumps to make them feel better
Commit validation #86: Commit f23e8d7 pushed by haihala
November 20, 2024 19:59 1m 53s main
November 20, 2024 19:59 1m 53s
Maybe fix animations bleeding over
Commit validation #85: Commit 1adb3a0 pushed by haihala
November 20, 2024 18:53 2m 3s main
November 20, 2024 18:53 2m 3s
Re-organize character crate
Commit validation #84: Commit 435668f pushed by haihala
November 18, 2024 21:15 2m 12s main
November 18, 2024 21:15 2m 12s
Redo input parsing to better map to mental concepts
Commit validation #83: Commit beab7ac pushed by haihala
November 18, 2024 17:50 2m 2s main
November 18, 2024 17:50 2m 2s
Add action builder and more struture with it
Commit validation #82: Commit 52b5855 pushed by haihala
November 17, 2024 09:20 1m 54s main
November 17, 2024 09:20 1m 54s
Build for the deck (using CI)
Commit validation #81: Commit c8353ab pushed by haihala
November 16, 2024 14:32 1m 58s main
November 16, 2024 14:32 1m 58s
Make sword stance follow-ups more consistent
Release #6: Commit 9f0e9fa pushed by haihala
November 16, 2024 13:56 23m 26s savefile-playtest
November 16, 2024 13:56 23m 26s
Make sword stance follow-ups more consistent
Commit validation #80: Commit 9f0e9fa pushed by haihala
November 16, 2024 13:56 1m 56s main
November 16, 2024 13:56 1m 56s
Fix throws
Commit validation #79: Commit 0559cd3 pushed by haihala
November 15, 2024 17:17 1m 59s main
November 15, 2024 17:17 1m 59s
Add generic inputs for left / right (absolute), use in shop
Commit validation #78: Commit 3a9c1b1 pushed by haihala
November 12, 2024 10:50 2m 21s main
November 12, 2024 10:50 2m 21s
Fix keyboard input occasionally getting stuck
Commit validation #77: Commit 806c7b7 pushed by haihala
November 12, 2024 00:29 2m 3s main
November 12, 2024 00:29 2m 3s
Rest of the changes required for sword stance
Commit validation #76: Commit 52212e6 pushed by haihala
November 9, 2024 15:52 2m 1s main
November 9, 2024 15:52 2m 1s
New parser (again)
Commit validation #75: Commit 4b360b0 pushed by haihala
November 8, 2024 12:47 17m 52s main
November 8, 2024 12:47 17m 52s
Add character visual shake to hits
Commit validation #74: Commit ad4b5c0 pushed by haihala
November 3, 2024 23:47 2m 0s main
November 3, 2024 23:47 2m 0s
Clean up the docs in preparation for playtesting
Commit validation #73: Commit 68903a7 pushed by haihala
November 3, 2024 21:55 2m 3s main
November 3, 2024 21:55 2m 3s