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Allow for multiple colliders on a single object. #115

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andrewstart
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When building sources, gets a list of all colliders on an object instead of just the first one.

@h8man
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h8man commented Jan 17, 2023

I'm not sure about it and me cache implementation. Also why not utilize Composite collider?
I will consider your PR and get back latter.

In any way thank you for effort.

@andrewstart
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In some quick testing, it seems like when multiple objects that use composite colliders are present, only the collider of the first one is picked up.

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