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MandelbrotRenderer

This is a bit of sample code I wrote in order to remind myself how to write assembly. My initial estimate was that it would take "one hour" to write in C and another to convert to assembly. The first part took an evening and the second... more like 10 hours! I'm going to attribute that to the fact I haven't used either FPU or 64 bit asm before (poor excuse).

The code is Intel x86_64 assembly, compiled with gcc on OS X 10.6 (Darwin 10.8) using the following line to compile:

g++ -g -o mandelbrot mandelbrot.cpp -framework Carbon -framework OpenGL -framework GLUT -fasm-blocks

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This code is completely free to all for all purposes. No accrediation is required.

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