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Update README.md
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Fusselwurm authored May 3, 2021
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Expand Up @@ -9,6 +9,7 @@ As a user, see transit and voyage modules to actually get civs driving on the st
Attribute | Default Value | Explanation
-------------------------|---------------|------------------------------------------------------------------------------------------------------------------------------------------------
animalTransportChance | 0.4 | Probability that a suitable vehicle will carry some animals as cargo.
animalTransportVehicles | [] | optional list of class names whitelisting vehicles that are allowed to carry animals
automaticVehicleGroupSize| 1 | Allow vehicles to be filled according to capacity, ignoring *initialGroupSize* (0,1).
vehicles | ["C_Van_01_fuel_F", "C_Hatchback_01_F", "C_Offroad_02_unarmed_F", "C_Truck_02_fuel_F", "C_Truck_02_covered_F", "C_Offroad_01_F", "C_SUV_01_F", "C_Van_01_transport_F", "C_Van_01_box_F"] | All classnames of vehicles that civilians may drive.

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