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switch to grad-islandconfig
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McDiod committed Sep 8, 2019
1 parent dab6c69 commit 066ae0f
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Showing 7 changed files with 13 additions and 700 deletions.
2 changes: 1 addition & 1 deletion BC_setup/cfgFunctions.hpp
Original file line number Diff line number Diff line change
Expand Up @@ -23,7 +23,7 @@ class BC_setup {
class findRandomPos;
class fuelDrain;
class getHighestRankOfSide;
class getIslandCfgEntry { preInit = 1; };
class getIslandCfgEntry {};
class initialSpawnServer;
class registerDynamicGroup;
class removeFuelStations { postInit = 1; };
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8 changes: 4 additions & 4 deletions BC_setup/functions/client/fn_initialSpawnClient.sqf
Original file line number Diff line number Diff line change
@@ -1,7 +1,7 @@
private _playerPositionsForCurrentWorld = [
[(missionConfigFile >> "CfgIslands" >> worldName), "spawnPosOpf", [0,0,0]] call BIS_fnc_returnConfigEntry,
[(missionConfigFile >> "CfgIslands" >> worldName), "spawnPosBlu", [0,0,0]] call BIS_fnc_returnConfigEntry,
[(missionConfigFile >> "CfgIslands" >> worldName), "spawnPosInd", [0,0,0]] call BIS_fnc_returnConfigEntry
["spawnPosOpf", [0,0,0]] call BC_setup_fnc_getIslandCfgEntry,
["spawnPosBlu", [0,0,0]] call BC_setup_fnc_getIslandCfgEntry,
["spawnPosInd", [0,0,0]] call BC_setup_fnc_getIslandCfgEntry
];

[{!isNull player}, {
Expand All @@ -16,4 +16,4 @@ private _playerPositionsForCurrentWorld = [
_tmpPos = [_targetPosition,[0,10],[0,360]] call BC_setup_fnc_findRandomPos;
player setPos [_tmpPos select 0, _tmpPos select 1, 0]; // force to ZERO height
player switchmove "AmovPercMstpSnonWnonDnon";
}, [_playerPositionsForCurrentWorld]] call CBA_fnc_waitUntilAndExecute;
}, [_playerPositionsForCurrentWorld]] call CBA_fnc_waitUntilAndExecute;
4 changes: 2 additions & 2 deletions BC_setup/functions/server/fn_getIslandCfgEntry.sqf
Original file line number Diff line number Diff line change
Expand Up @@ -2,8 +2,8 @@

params ["_entryName",["_defaultValue",false]];

private _return = [(missionConfigFile >> "CfgIslands" >> worldName), _entryName, _defaultValue] call BIS_fnc_returnConfigEntry;
private _return = [(missionConfigFile >> "cfgGradIslands" >> worldName), _entryName, _defaultValue] call BIS_fnc_returnConfigEntry;
if (_return isEqualTo "true") then {_return = true};
if (_return isEqualTo "false") then {_return = false};

_return
_return
6 changes: 3 additions & 3 deletions BC_setup/functions/server/fn_initialSpawnServer.sqf
Original file line number Diff line number Diff line change
@@ -1,7 +1,7 @@
private _playerPositionsForCurrentWorld = [
[(missionConfigFile >> "CfgIslands" >> worldName), "spawnPosOpf", [0,0,0]] call BIS_fnc_returnConfigEntry,
[(missionConfigFile >> "CfgIslands" >> worldName), "spawnPosBlu", [0,0,0]] call BIS_fnc_returnConfigEntry,
[(missionConfigFile >> "CfgIslands" >> worldName), "spawnPosInd", [0,0,0]] call BIS_fnc_returnConfigEntry
["spawnPosOpf", [0,0,0]] call BC_setup_fnc_getIslandCfgEntry,
["spawnPosBlu", [0,0,0]] call BC_setup_fnc_getIslandCfgEntry,
["spawnPosInd", [0,0,0]] call BC_setup_fnc_getIslandCfgEntry
];


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