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add AVS3 audio and video parsing according to T/AI 109.7 and T/AI 109…
….6 respectively
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/* | ||
* Copyright (c) 2024. Paul Higgs | ||
* License: BSD-3-Clause (see LICENSE file) | ||
*/ | ||
|
||
function HexadecimalValue(value, descriptionFn) { | ||
this.value = value; | ||
this.description = (typeof descriptionFn == "function") ? descriptionFn(value) : null; | ||
} | ||
HexadecimalValue.prototype.toString = function() { | ||
return "0x" + this.value.toString(16) + | ||
(this.description ? " (" + this.description + ")" : ""); | ||
} | ||
HexadecimalValue.prototype.get = function() { | ||
return this.value; | ||
} | ||
|
||
|
||
function BinaryValue(value, bits, descriptionFn) { | ||
this.value = value; | ||
this.bits = bits; | ||
this.description = (typeof descriptionFn == "function") ? descriptionFn(value) : null; | ||
} | ||
BinaryValue.prototype.toString = function() { | ||
var i, res = "b"; | ||
for (i=this.bits; i>0; i--) | ||
res += (this.value & (1 << (i-1)) ? "1" : "0"); | ||
return res + (this.description ? " (" + this.description + ")" : ""); | ||
} | ||
BinaryValue.prototype.get = function() { | ||
return this.value; | ||
} | ||
|
||
function DescribedValue(value, descriptionFn) { | ||
this.value = value; | ||
this.description = (typeof descriptionFn == "function") ? descriptionFn(value) : null; | ||
} | ||
DescribedValue.prototype.toString = function() { | ||
return this.value + (this.description ? " (" + this.description + ")" : ""); | ||
} | ||
DescribedValue.prototype.get = function() { | ||
return this.value; | ||
} | ||
|
||
/** | ||
* reads bits and bytes from a buffer that may not contain aligned values | ||
*/ | ||
function phBitBuffer(stream) { | ||
var isLocalBigEndian = function () { | ||
var buf = new ArrayBuffer(4); | ||
var u32data = new Uint32Array(buf); | ||
var u8data = new Uint8Array(buf); | ||
u32data[0] = 0xcafebabe; | ||
return u8data[3] === 0xca; | ||
}; | ||
this.OSisLittleEndian = !isLocalBigEndian(); | ||
this._big_endian = true; | ||
this._buffer = []; | ||
this._buffer_size = 0; | ||
|
||
this._state={}; | ||
this._state.rbyte = 0; | ||
this._state.rbit = 0; | ||
this._state.end = this._state.wbyte = this._buffer_size; | ||
this._state.wbit = 0; | ||
|
||
if (stream != undefined) { | ||
var stream_length = stream.getLength(); | ||
var i, buf=[]; | ||
for (i=0; i<stream_length; i++) | ||
buf.push(stream.readUint8()); | ||
this.load(buf, false); | ||
} | ||
} | ||
phBitBuffer.prototype.load = function(data) { | ||
this._buffer = data; | ||
this._buffer_size = data.length; | ||
this._read_error = this._write_error = false; | ||
|
||
this._state.rbyte = 0; | ||
this._state.rbit = 0; | ||
this._state.end = this._state.wbyte = this._buffer_size; | ||
this._state.wbit = 0; | ||
}; | ||
phBitBuffer.prototype.appendUint8 = function(byte) { | ||
this._buffer.push(byte); | ||
this._buffer_size += 1; | ||
this._state.end = this._state.wbyte = this._buffer_size; | ||
}; | ||
phBitBuffer.prototype.getBit = function() { | ||
//! Read the next bit and advance the read pointer. | ||
if (this._read_error || this.endOfRead()) { | ||
this._read_error = true; | ||
return 0; | ||
} | ||
var bit = (this._buffer[this._state.rbyte] >> (this._big_endian ? (7 - this._state.rbit) : this._state.rbit)) & 0x01; | ||
if (++this._state.rbit > 7) { | ||
this._state.rbyte++; | ||
this._state.rbit = 0; | ||
} | ||
return bit; | ||
}; | ||
phBitBuffer.prototype.peekBit = function() { | ||
//! Read the next bit but don't advance the read pointer. | ||
if (this._read_error || this.endOfRead()) { | ||
this._read_error = true; | ||
return 0; | ||
} | ||
var bit = (this._buffer[this._state.rbyte] >> (this._big_endian ? (7 - this._state.rbit) : this._state.rbit)) & 0x01; | ||
return bit; | ||
}; | ||
phBitBuffer.prototype.endOfRead = function() { | ||
return this._state.rbyte == this._state.wbyte && this._state.rbit == this._state.wbit; | ||
}; | ||
phBitBuffer.prototype.getBool = function() { | ||
return this.getBit() != 0; | ||
}; | ||
phBitBuffer.prototype.rdb = function(bytes) { | ||
var i, res, ff=0xFFFFFFFFFFFFFFFF; | ||
if (this._read_error) | ||
return ff; | ||
if (this._state.rbit==0) { | ||
// Read buffer is byte aligned. Most common case. | ||
if (this._state.rbyte + bytes > this._state.wbyte) { | ||
// Not enough bytes to read. | ||
this._read_error = true; | ||
return ff; | ||
} | ||
else { | ||
for (res=0, i=0; i<bytes; i++) | ||
res = (res << 8) + this._buffer[this._state.rbyte+i]; | ||
this._state.rbyte += bytes; | ||
return res; | ||
} | ||
} | ||
else { | ||
// Read buffer is not byte aligned, use an intermediate aligned buffer. | ||
if (this.currentReadBitOffset() + (8 * bytes) > this.currentWriteBitOffset()) { | ||
// Not enough bytes to read. | ||
this._read_error = true; | ||
return ff; | ||
} | ||
else { | ||
for (res=0, i=0; i<bytes; i++) { | ||
if (this._big_endian) | ||
res = (res << 8) + ((this._buffer[this._state.rbyte] << this._state.rbit) | (this._buffer[this._state.rbyte + 1] >> (8 - this._state.rbit))); | ||
else | ||
res = (res << 8) + ((_buffer[_state.rbyte] >> _state.rbit) | (_buffer[_state.rbyte + 1] << (8 - _state.rbit))); | ||
this._state.rbyte++; | ||
} | ||
return res; | ||
} | ||
} | ||
}; | ||
phBitBuffer.prototype.currentReadByteOffset = function() {return this._state.rbyte;}; | ||
phBitBuffer.prototype.currentReadBitOffset = function() {return 8 * this._state.rbyte + this._state.rbit;}; | ||
phBitBuffer.prototype.currentWriteByteOffset = function() {return this._state.wbyte;}; | ||
phBitBuffer.prototype.currentWriteBitOffset = function() {return 8 * this._state.wbyte + this._state.wbit;}; | ||
phBitBuffer.prototype.bitsRemaining = function() {return currentWriteBitOffset() - currentReadBitOffset();}; | ||
phBitBuffer.prototype.getUint8 = function() { return this.rdb(1); }; | ||
|
||
phBitBuffer.prototype.getUint16 = function() { | ||
return this._big_endian ? this.GetUInt16BE(this.rdb(2)) : this.GetUInt16LE(this.rdb(2)); | ||
}; | ||
phBitBuffer.prototype.ByteSwap16 = function(x) { return (x << 8) | (x >> 8); }; | ||
phBitBuffer.prototype.CondByteSwap16BE = function(val) { return this.OSisLittleEndian ? this.ByteSwap16(val) : val; }; | ||
phBitBuffer.prototype.CondByteSwap16LE = function(val) { return this.OSisLittleEndian ? val : this.ByteSwap16(val); }; | ||
phBitBuffer.prototype.GetUInt16BE = function(val) { return this.CondByteSwap16BE(val); }; | ||
phBitBuffer.prototype.GetUInt16LE = function(val) { return this.CondByteSwap16LE(val); }; | ||
|
||
|
||
phBitBuffer.prototype.getUint24 = function() { return this._big_endian ? this.GetUInt24BE(this.rdb(3)) : this.GetUInt24LE(this.rdb(3)); }; | ||
phBitBuffer.prototype.ByteSwap24 = function(x) { return ((x & 0xFF0000) >> 16) | (x & 0xFF00) | (x & 0xFF << 16); }; | ||
phBitBuffer.prototype.CondByteSwap24BE = function(val) { return this.OSisLittleEndian ? this.ByteSwap24(val) : val; }; | ||
phBitBuffer.prototype.CondByteSwap24LE = function(val) { return this.OSisLittleEndian ? val : this.ByteSwap24(val); }; | ||
phBitBuffer.prototype.GetUInt24BE = function(val) { return this.CondByteSwap24BE(val); }; | ||
phBitBuffer.prototype.GetUInt24LE =function(val) { return this.CondByteSwap24LE(val); }; | ||
|
||
phBitBuffer.prototype.getUint32 = function() { return this._big_endian ? this.GetUInt32BE(this.rdb(4)) : this.GetUInt32LE(this.rdb(4)); }; | ||
phBitBuffer.prototype.ByteSwap32 = function(x) { return (x << 24) | ((x << 8) & 0x00FF0000) | ((x >> 8) & 0x0000FF00) | (x >> 24); }; | ||
phBitBuffer.prototype.CondByteSwap32BE = function(val) { return this.OSisLittleEndian ? this.ByteSwap32(val) : val; }; | ||
phBitBuffer.prototype.CondByteSwap32LE = function(val) { return this.OSisLittleEndian ? val : this.ByteSwap32(val); }; | ||
phBitBuffer.prototype.GetUInt32BE = function(val) { return this.CondByteSwap32BE(val); }; | ||
phBitBuffer.prototype.GetUInt32LE =function(val) { return this.CondByteSwap32LE(val); }; | ||
|
||
phBitBuffer.prototype.getBits = function(bits) { | ||
// No read if read error is already set or not enough bits to read. | ||
if (this._read_error || this.currentReadBitOffset() + bits > this.currentWriteBitOffset()) { | ||
this._read_error = true; | ||
return 0; | ||
} | ||
var val = 0; | ||
if (this._big_endian) { | ||
// Read leading bits up to byte boundary | ||
while (bits > 0 && this._state.rbit != 0) { | ||
val = (val << 1) | this.getBit(); | ||
--bits; | ||
} | ||
|
||
// Read complete bytes | ||
while (bits > 7) { | ||
val = (val << 8) | this._buffer[this._state.rbyte++]; | ||
bits -= 8; | ||
} | ||
|
||
// Read trailing bits | ||
while (bits > 0) { | ||
val = (val << 1) | this.getBit(); | ||
--bits; | ||
} | ||
} | ||
else { | ||
// Little endian decoding | ||
var shift = 0; | ||
|
||
// Read leading bits up to byte boundary | ||
while (bits > 0 && this._state.rbit != 0) { | ||
val |= (this.getBit() << shift); | ||
--bits; | ||
shift++; | ||
} | ||
|
||
// Read complete bytes | ||
while (bits > 7) { | ||
val |= this._buffer[this._state.rbyte++] << shift; | ||
bits -= 8; | ||
shift += 8; | ||
} | ||
|
||
// Read trailing bits | ||
while (bits > 0) { | ||
val |= (this.getBit() << shift); | ||
--bits; | ||
shift++; | ||
} | ||
} | ||
return (val); | ||
}; | ||
phBitBuffer.prototype.skipBits = function(bits) { | ||
if (this._read_error) { | ||
// Can't skip bits and bytes if read error is already set. | ||
return false; | ||
} | ||
var rpos = 8 * this._state.rbyte + this._state.rbit + bits; | ||
var wpos = 8 * this._state.wbyte + this._state.wbit; | ||
if (rpos > wpos) { | ||
this._state.rbyte = this._state.wbyte; | ||
this._state.rbit = this._state.wbit; | ||
this._read_error = true; | ||
return false; | ||
} | ||
else { | ||
this._state.rbyte = rpos >> 3; | ||
this._state.rbit = rpos & 7; | ||
return true; | ||
} | ||
}; | ||
phBitBuffer.prototype.skipBit = function() { | ||
return this.skipBits(1); | ||
} | ||
|
||
phBitBuffer.prototype.getUE = function() { | ||
// read in an unsigned Exp-Golomb code; | ||
|
||
if (this.getBit() == 1) | ||
return 0; | ||
else { | ||
var zero_count=1; | ||
while (this.peekBit() == 0) { | ||
this.getBit(); | ||
zero_count++; | ||
} | ||
var tmp_value = this.getBits(zero_count+1); | ||
return tmp_value - 1; | ||
} | ||
}; | ||
|
||
phBitBuffer.prototype.byte_alignment = function() { | ||
while ( !this._read_error && this._state.rbit != 0) | ||
this.skipBit(); | ||
} |
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