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Don't use maxInterStageShaderComponents in shader validations #3670

Don't use maxInterStageShaderComponents in shader validations

Don't use maxInterStageShaderComponents in shader validations #3670

Triggered via push September 10, 2024 01:14
Status Failure
Total duration 1h 6m 41s
Artifacts 4

ci.yml

on: push
Go Build and Test
44s
Go Build and Test
Matrix: cmake
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2 errors, 1 warning, and 2 notices
CMake-macos-latest-Debug-clang
Process completed with exit code 2.
CMake-macos-latest-Release-clang
Process completed with exit code 2.
Go Build and Test
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/setup-go@v4. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
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sccache stats
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Artifacts

Produced during runtime
Name Size
Dawn-3aac157b6d86098e25a76f3ef4b3d4bd535ee061-ubuntu-latest-Debug Expired
160 MB
Dawn-3aac157b6d86098e25a76f3ef4b3d4bd535ee061-ubuntu-latest-Release Expired
6.68 MB
Dawn-3aac157b6d86098e25a76f3ef4b3d4bd535ee061-windows-latest-Debug Expired
11 MB
Dawn-3aac157b6d86098e25a76f3ef4b3d4bd535ee061-windows-latest-Release Expired
3.4 MB