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Support EGL+OpenGLES2 (with ANGLE) on macOS (#134)
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Default still using Desktop OpenGL

Co-authored-by: Zhao Wang <[email protected]>
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zwang and zwang authored Mar 15, 2021
1 parent 640c646 commit ae072ca
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3 changes: 2 additions & 1 deletion v3.1/gles2/package.go

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4 changes: 3 additions & 1 deletion v3.1/gles2/procaddr.go

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