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Made sure that
_addSourceToTile
'ssourceTile
is being cast to the proper dtype for the tilesource. Previously allsourceTile
s defaulted tofloat32
which caused certain issues with compositing (and contributed to the bug below).Removed
self.dtype
references from_mergeTiles
in lieu of the appropriate types recovered from thesourceTile
changes. Usingself.dtype
here was causing issues for edge cases with alpha compositing. InTileSource.dtype
, the_dtype
value is set to'check'
temporarily to let the code sample a tile withgetRegion
(which typically needs a temp value for metadata checks); however, withMultiFileTileSource
, thedtype
was needed forgetRegion
sampling in a meaningful capacity (here with thefullAlphaValue
calls) so adtype = 'check'
caused certain edge cases to crash.