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Add 1-component
({s,u}{int,norm}{8,16}
, float16
) and `unorm8x4-bg…
…ra` vertex formats (#6632) * feat: add missing 8/16-bit vertex formats (and 8-bit bgra) #6614 * add tests for 1-component vertex formats (and bgra) * metal: unpacking function for 1-component vertex formats * test: use proper alignment for float16 vertex format * changelog: new vertex formats
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