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Allow unconsumed inputs in fragment shaders #3827

Allow unconsumed inputs in fragment shaders

Allow unconsumed inputs in fragment shaders #3827

Workflow file for this run

name: Shaders
on:
push:
branches: ["*"]
tags: [v0.*]
pull_request:
merge_group:
env:
# Sourced from https://vulkan.lunarg.com/sdk/home#linux
VULKAN_SDK_VERSION: "1.3.268"
# Sourced from https://github.com/microsoft/DirectXShaderCompiler/releases
#
# Must also be changed in ci.yaml
DXC_RELEASE: "v1.7.2308"
DXC_FILENAME: "dxc_2023_08_14.zip"
jobs:
naga-validate-windows:
name: "Validate: HLSL"
runs-on: windows-latest
steps:
- uses: actions/checkout@v4
- uses: Swatinem/rust-cache@v2
with:
workspaces: |
naga/xtask -> naga/xtask/target
# We must have the FXC job before the DXC job, so the DXC PATH has priority
# over the FXC PATH. This is because the windows kits also include an older
# version of DXC, which we don't want to use.
- name: Setup FXC
run: |
Get-Childitem -Path "C:\Program Files (x86)\Windows Kits\10\bin\**\x64\fxc.exe" `
| Sort-Object -Property LastWriteTime -Descending `
| Select-Object -First 1 `
| Split-Path -Parent `
| Out-File -FilePath $Env:GITHUB_PATH -Encoding utf8 -Append
shell: powershell
- name: Setup DXC
shell: bash
run: |
set -e
curl.exe -L --retry 5 https://github.com/microsoft/DirectXShaderCompiler/releases/download/$DXC_RELEASE/$DXC_FILENAME -o dxc.zip
7z.exe e dxc.zip -odxc bin/x64/{dxc.exe,dxcompiler.dll,dxil.dll}
# We need to use cygpath to convert PWD to a windows path as we're using bash.
cygpath --windows "$PWD/dxc" >> "$GITHUB_PATH"
- name: Validate
shell: bash
run: |
set -e
dxc --version
cd naga
cargo xtask validate hlsl dxc
cargo xtask validate hlsl fxc
naga-validate-macos:
name: "Validate: MSL"
runs-on: macos-14
steps:
- uses: actions/checkout@v4
- uses: Swatinem/rust-cache@v2
with:
workspaces: |
naga/xtask -> naga/xtask/target
- run: |
cd naga
cargo xtask validate msl
naga-validate-linux:
name: "Validate: SPIR-V/GLSL/DOT/WGSL"
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v4
- name: install vulkan sdk
shell: bash
run: |
set -e
sudo apt-get update -y -qq
# vulkan sdk
wget -qO - https://packages.lunarg.com/lunarg-signing-key-pub.asc | sudo apt-key add -
sudo wget -qO /etc/apt/sources.list.d/lunarg-vulkan-$VULKAN_SDK_VERSION-jammy.list https://packages.lunarg.com/vulkan/$VULKAN_SDK_VERSION/lunarg-vulkan-$VULKAN_SDK_VERSION-jammy.list
sudo apt-get update
sudo apt install -y vulkan-sdk
- name: Install graphviz
run: sudo apt-get install graphviz
- uses: Swatinem/rust-cache@v2
with:
workspaces: |
naga/xtask -> naga/xtask/target
- run: cd naga; cargo xtask validate spv
- run: cd naga; cargo xtask validate glsl
- run: cd naga; cargo xtask validate dot
- run: cd naga; cargo xtask validate wgsl