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[metal] set the image stride to zero when updating a single layer of a 3D texture #7736

[metal] set the image stride to zero when updating a single layer of a 3D texture

[metal] set the image stride to zero when updating a single layer of a 3D texture #7736

Triggered via pull request September 19, 2023 10:06
Status Failure
Total duration 12m 21s
Artifacts 1
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ci.yml

on: pull_request
Test WebAssembly
5m 40s
Test WebAssembly
Doctest
53s
Doctest
Format
20s
Format
Clippy cts_runner
1m 0s
Clippy cts_runner
Run `cargo deny check advisories`
5m 1s
Run `cargo deny check advisories`
Run `cargo deny check`
4m 37s
Run `cargo deny check`
Matrix: check-msrv
Matrix: gpu-test
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3 errors
Test Mac aarch64
Process completed with exit code 1.
Test Linux x86_64
Process completed with exit code 1.
Test WebAssembly
Process completed with exit code 1.

Artifacts

Produced during runtime
Name Size
comparison-images Expired
22.8 MB