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ConstantEvaluator::swizzle: Handle vector concatenation and indexing (#…
…2485) * ConstantEvaluator::swizzle: Handle vector concatenation, indexing. * Handle vector Compose expressions nested two deep. * Move `flatten_compose` to `proc`, and make it a free function. * [spv-out] Ensure that we flatten Compose for OpConstantCompose.
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@group(0) @binding(0) var<storage, read_write> out: vec4<i32>; | ||
@group(0) @binding(1) var<storage, read_write> out2: i32; | ||
@group(0) @binding(2) var<storage, read_write> out3: i32; | ||
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@compute @workgroup_size(1) | ||
fn main() { | ||
let a = vec2(1, 2); | ||
let b = vec2(3, 4); | ||
out = vec4(a, b).wzyx; | ||
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out2 = vec4(a, b)[1]; | ||
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out3 = vec4(vec3(vec2(6, 7), 8), 9)[0]; | ||
} |
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#version 310 es | ||
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precision highp float; | ||
precision highp int; | ||
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layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; | ||
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layout(std430) buffer type_block_0Compute { ivec4 _group_0_binding_0_cs; }; | ||
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layout(std430) buffer type_1_block_1Compute { int _group_0_binding_1_cs; }; | ||
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layout(std430) buffer type_1_block_2Compute { int _group_0_binding_2_cs; }; | ||
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void main() { | ||
ivec2 a = ivec2(1, 2); | ||
ivec2 b = ivec2(3, 4); | ||
_group_0_binding_0_cs = ivec4(4, 3, 2, 1); | ||
_group_0_binding_1_cs = 2; | ||
_group_0_binding_2_cs = 6; | ||
return; | ||
} | ||
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RWByteAddressBuffer out_ : register(u0); | ||
RWByteAddressBuffer out2_ : register(u1); | ||
RWByteAddressBuffer out3_ : register(u2); | ||
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[numthreads(1, 1, 1)] | ||
void main() | ||
{ | ||
int2 a = int2(1, 2); | ||
int2 b = int2(3, 4); | ||
out_.Store4(0, asuint(int4(4, 3, 2, 1))); | ||
out2_.Store(0, asuint(2)); | ||
out3_.Store(0, asuint(6)); | ||
return; | ||
} |
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( | ||
vertex:[ | ||
], | ||
fragment:[ | ||
], | ||
compute:[ | ||
( | ||
entry_point:"main", | ||
target_profile:"cs_5_1", | ||
), | ||
], | ||
) |
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// language: metal2.0 | ||
#include <metal_stdlib> | ||
#include <simd/simd.h> | ||
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using metal::uint; | ||
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kernel void main_( | ||
device metal::int4& out [[user(fake0)]] | ||
, device int& out2_ [[user(fake0)]] | ||
, device int& out3_ [[user(fake0)]] | ||
) { | ||
metal::int2 a = metal::int2(1, 2); | ||
metal::int2 b = metal::int2(3, 4); | ||
out = metal::int4(4, 3, 2, 1); | ||
out2_ = 2; | ||
out3_ = 6; | ||
return; | ||
} |
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; SPIR-V | ||
; Version: 1.1 | ||
; Generator: rspirv | ||
; Bound: 34 | ||
OpCapability Shader | ||
OpExtension "SPV_KHR_storage_buffer_storage_class" | ||
%1 = OpExtInstImport "GLSL.std.450" | ||
OpMemoryModel Logical GLSL450 | ||
OpEntryPoint GLCompute %16 "main" | ||
OpExecutionMode %16 LocalSize 1 1 1 | ||
OpDecorate %6 DescriptorSet 0 | ||
OpDecorate %6 Binding 0 | ||
OpDecorate %7 Block | ||
OpMemberDecorate %7 0 Offset 0 | ||
OpDecorate %9 DescriptorSet 0 | ||
OpDecorate %9 Binding 1 | ||
OpDecorate %10 Block | ||
OpMemberDecorate %10 0 Offset 0 | ||
OpDecorate %12 DescriptorSet 0 | ||
OpDecorate %12 Binding 2 | ||
OpDecorate %13 Block | ||
OpMemberDecorate %13 0 Offset 0 | ||
%2 = OpTypeVoid | ||
%4 = OpTypeInt 32 1 | ||
%3 = OpTypeVector %4 4 | ||
%5 = OpTypeVector %4 2 | ||
%7 = OpTypeStruct %3 | ||
%8 = OpTypePointer StorageBuffer %7 | ||
%6 = OpVariable %8 StorageBuffer | ||
%10 = OpTypeStruct %4 | ||
%11 = OpTypePointer StorageBuffer %10 | ||
%9 = OpVariable %11 StorageBuffer | ||
%13 = OpTypeStruct %4 | ||
%14 = OpTypePointer StorageBuffer %13 | ||
%12 = OpVariable %14 StorageBuffer | ||
%17 = OpTypeFunction %2 | ||
%18 = OpTypePointer StorageBuffer %3 | ||
%20 = OpTypeInt 32 0 | ||
%19 = OpConstant %20 0 | ||
%22 = OpTypePointer StorageBuffer %4 | ||
%25 = OpConstant %4 1 | ||
%26 = OpConstant %4 2 | ||
%27 = OpConstantComposite %5 %25 %26 | ||
%28 = OpConstant %4 3 | ||
%29 = OpConstant %4 4 | ||
%30 = OpConstantComposite %5 %28 %29 | ||
%31 = OpConstantComposite %3 %29 %28 %26 %25 | ||
%32 = OpConstant %4 6 | ||
%16 = OpFunction %2 None %17 | ||
%15 = OpLabel | ||
%21 = OpAccessChain %18 %6 %19 | ||
%23 = OpAccessChain %22 %9 %19 | ||
%24 = OpAccessChain %22 %12 %19 | ||
OpBranch %33 | ||
%33 = OpLabel | ||
OpStore %21 %31 | ||
OpStore %23 %26 | ||
OpStore %24 %32 | ||
OpReturn | ||
OpFunctionEnd |
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@group(0) @binding(0) | ||
var<storage, read_write> out: vec4<i32>; | ||
@group(0) @binding(1) | ||
var<storage, read_write> out2_: i32; | ||
@group(0) @binding(2) | ||
var<storage, read_write> out3_: i32; | ||
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@compute @workgroup_size(1, 1, 1) | ||
fn main() { | ||
let a = vec2<i32>(1, 2); | ||
let b = vec2<i32>(3, 4); | ||
out = vec4<i32>(4, 3, 2, 1); | ||
out2_ = 2; | ||
out3_ = 6; | ||
return; | ||
} |
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