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sdl-gfx: update to 2.0.27 #2848

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androidnisse
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Summary

  • Updated version numbers for next release
  • fixed printf bug in test program
  • fixed VS code analysis warnings
  • fixed rotozoom locking bug
  • fixed rotozoom colorkey bug
  • updated VS2015 solution files to VS2022 solution files and rename
  • deprecated VS2008 and VS2010 solution files
  • updated .vcxproj files for SDL-1.2 source and release path
  • moved ChangeLog to solution items

Test Plan

  • Checked it installed.

Checklist

  • Package was built and tested against unstable

**Summary**
- Updated version numbers for next release
- fixed printf bug in test program
- fixed VS code analysis warnings
- fixed rotozoom locking bug
- fixed rotozoom colorkey bug
- updated VS2015 solution files to VS2022 solution files and rename
- deprecated VS2008 and VS2010 solution files
- updated .vcxproj files for SDL-1.2 source and release path
- moved ChangeLog to solution items
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@EbonJaeger EbonJaeger left a comment

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Could you rebuild one of the packages that depends on sdl-gfx as a sanity check to make sure they build and run correctly? There are no library or symbol deletions, so it's probably fine, but just to make sure.

Otherwise, looks good.

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I just realized that there is also another PR open for sdl-gfx: #2648

@davidjharder @ReillyBrogan which one do we want?

@androidnisse androidnisse deleted the update_sdl-gfx branch June 21, 2024 06:26
@androidnisse androidnisse restored the update_sdl-gfx branch June 21, 2024 06:28
@androidnisse androidnisse reopened this Jun 21, 2024
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I just realized that there is also another PR open for sdl-gfx: #2648

@davidjharder @ReillyBrogan which one do we want?

Davids older so lets go with that one. It has rebuilds as well. :)

@androidnisse androidnisse deleted the update_sdl-gfx branch July 9, 2024 18:13
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