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Original file line number | Diff line number | Diff line change |
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local ui_common = require('src/lib/engine/draw/ui/common') | ||
local util_decorator = require('src/lib/util/decorator') | ||
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local function slider_next(self, to) | ||
local incr = to or 1 | ||
self.index = self.index + incr | ||
if self.index == 0 then | ||
self.index = #self.items_node | ||
end | ||
if self.index > #self.items_node then | ||
self.index = 1 | ||
end | ||
return self | ||
end | ||
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local function slider_back(self) | ||
return slider_next(self, -1) | ||
end | ||
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--! @hideparam std | ||
--! @hideparam engine | ||
local function apply(std, engine, self) | ||
local index = 1 | ||
local x, y = 0, 0 | ||
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local index2 = 1 | ||
local pipeline = std.ui.style(self.classlist).pipeline | ||
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while index2 <= #pipeline do | ||
pipeline[index2](std, self.node, self.node.config.parent, engine.root) | ||
index2 = index2 + 1 | ||
end | ||
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local hem = self.node.data.width / self.rows | ||
local vem = self.node.data.height / self.cols | ||
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while index <= #self.items_node do | ||
local node = self.items_node[index] | ||
local size = self.items_size[index] | ||
local ui = self.items_ui[node] | ||
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node.config.offset_x = x * hem | ||
node.config.offset_y = y * vem | ||
node.data.width = size * hem | ||
node.data.height = vem | ||
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x = x + size | ||
if x >= self.rows then | ||
y = y + 1 | ||
x = 0 | ||
end | ||
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if index == self.index then | ||
local index3 = 1 | ||
local pipeline2 = std.ui.style(self.classlist_selected).pipeline | ||
while index3 <= #pipeline2 do | ||
pipeline2[index3](std, node, node.config.parent, engine.root) | ||
index3 = index3 + 1 | ||
end | ||
end | ||
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if ui then | ||
ui:apply() | ||
end | ||
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index = index + 1 | ||
end | ||
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return self | ||
end | ||
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local function component(std, engine, layout) | ||
local rows, cols = layout:match('(%d+)x(%d+)') | ||
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if rows ~= '1' and cols ~= '1' then | ||
error('invalid grid layout') | ||
end | ||
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local node = std.node.load({ | ||
width = engine.current.data.width, | ||
height = engine.current.data.height | ||
}) | ||
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local self = { | ||
index = 1, | ||
rows=tonumber(rows), | ||
cols=tonumber(cols), | ||
items_node = {}, | ||
items_size = {}, | ||
items_ui = {}, | ||
node=node, | ||
classlist='', | ||
classlist_selected='', | ||
-- methods | ||
next=slider_next, | ||
back=slider_back, | ||
add=util_decorator.prefix2(std, engine, ui_common.add), | ||
add_items=util_decorator.prefix2(std, engine, ui_common.add_items), | ||
style_item_select=util_decorator.prefix1('classlist_selected', ui_common.style), | ||
style=util_decorator.prefix1('classlist', ui_common.style), | ||
apply=util_decorator.prefix2(std, engine, apply), | ||
get_item=ui_common.get_item | ||
} | ||
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if engine.root == engine.current then | ||
node.callbacks.resize = function() | ||
if node.config.parent ~= engine.root then | ||
node.callbacks.resize = nil | ||
return | ||
end | ||
node.data.height = engine.root.data.height | ||
node.data.width = engine.root.data.width | ||
self:apply() | ||
end | ||
end | ||
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std.node.spawn(node) | ||
return self | ||
end | ||
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local P = { | ||
component = component | ||
} | ||
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return P |