A project with step-by-step scenes illustrating the physics engine of Unity, including character controller, rigid body, forces, effectors and joints.
Text explanations are available here in folder 05.
To clone the project, you may need to install git lfs first:
git lfs install
Programming:
- Maoz Grossman
- Michael Lemberger
- Erel Segal-Halevi
Online courses:
- Unity 2019, by Jonathan Weinberger.