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Or how to copy without failing in your exams
###Multimedia Content The following Content is included in DCmC repository and is needed to play the game, here you can check the different Licenses and authors of each piece of content that isn't part of DCmC project:
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cyberpunk_skin is under CCLicense by terceranexus6 and is part of the DCmC Project
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example_clock.png (used for testing) is under CCLicense by [Jorge Durán Llanos] (https://github.com/Caesar95)
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ground_tileset.png (and ground_tileset_reduced.png) is under CCLicense by George_
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All enemy_0 files are part of the "Medieval fantasy character sprites" art by [Johannes Sjölund] (http://opengameart.org/content/character-animations-clothes-armor-weapons-skeleton-enemy-combat-dummy) under CCLicense
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tower_cartoon.png is under CCLicense by nicubunu
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explosion.png is under CCLicense by Cuzco
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cannonball.png is part of the tutorial Physics Game Entirely using PHYSICS under CCLicense by Lordshiva1948
###Tools Following tools have been heavily used for DCmC developing, and some of them are provided with the DCmC repository as are needed to compile the project
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Allegro 5 open-source videogame libreary for C++, used for all graphics,sound and other modules of DCmC
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TinyXML2 Small xml parser, used to read the DCmC XML files (files tinyxml2.h and tinyxml2.cpp in DCmC repository are part of TinyXML2 project
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Travis CI continuous integration system used to test DCmC repositories (this green/red stuff is thanks to them):
All DCmC Project is under GNU GPL V3 License (See Here), while all related content (wiki and blog) is under CC License
This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.
Don't Crush My Castle Wiki is under CC License
This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.
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DCmC Wiki 0.7.6
- [Home] (Home)
- [Getting Started] (Getting Started)
- Documentation
- Reference
- Attributions