Releases: game-ci/unity-builder
Releases · game-ci/unity-builder
Extensions for built files
- #24 Refactor models to allow for build parameters and determine built file extensions
Stabilised licensing and PR checks
- #23 Add contribution guide + code of conduct
- #22 Fix workflow for PRs
- #21 add check to verify dist files
- #20 Trigger badge update for pushes to master only
- #17 feat(activate): add more checks for licenses
- #15 Only return the license in professional mode
Huge thanks to @Jibbajabbafic, @Rabadash8820 for helping!
Fix support for Pro licenses
Huge thanks to @Rabadash8820 for both reporting and fixing the issue.
Independent, multi platform, includes licensing module
This release contains the following features:
- Re-implement license activation as part of this action
- Also implement returning of license as part of this action
- Effectively allow multiple Unity versions and platforms
- Fixed misleading explanation in readme (thanks to @Jibbajabbafic)
Fixes
Multiple platform support 🎉
This opens up support for all platforms that are supported by @GabLeRoux docker images.
Special thanks to @umar-ahmed for coming up with this solution.
Self contained
Build is now better self contained;
- Build script has been extracted into the root of the project and is better documented
- Any licensing code has been removed in favour of the activation action
- Old code has been cleaned up where necessary
Unity - Builder
Build Unity projects for different platforms.