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Releases: game-ci/unity-builder

Extensions for built files

20 Jan 23:33
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  • #24 Refactor models to allow for build parameters and determine built file extensions

Stabilised licensing and PR checks

19 Jan 01:08
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  • #23 Add contribution guide + code of conduct
  • #22 Fix workflow for PRs
  • #21 add check to verify dist files
  • #20 Trigger badge update for pushes to master only
  • #17 feat(activate): add more checks for licenses
  • #15 Only return the license in professional mode

Huge thanks to @Jibbajabbafic, @Rabadash8820 for helping!

Fix support for Pro licenses

12 Jan 17:49
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Huge thanks to @Rabadash8820 for both reporting and fixing the issue.

Independent, multi platform, includes licensing module

11 Jan 00:10
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This release contains the following features:

  • Re-implement license activation as part of this action
  • Also implement returning of license as part of this action
  • Effectively allow multiple Unity versions and platforms
  • Fixed misleading explanation in readme (thanks to @Jibbajabbafic)

Fixes

07 Jan 07:40
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Fixes for docker container ran from different repository

  • #9 Fix build path
  • #10 Always use relative path to action runner workspace

Multiple platform support 🎉

22 Dec 21:47
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This opens up support for all platforms that are supported by @GabLeRoux docker images.

Special thanks to @umar-ahmed for coming up with this solution.

Self contained

08 Dec 01:05
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Pre-release

Build is now better self contained;

  • Build script has been extracted into the root of the project and is better documented
  • Any licensing code has been removed in favour of the activation action
  • Old code has been cleaned up where necessary

Unity - Builder

01 Dec 01:23
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Pre-release

Build Unity projects for different platforms.