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Releases: game-ci/unity-builder

Convert to TypeScript, AWS Fargate support, Addressables! 🚀

24 Apr 23:53
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Changes:

  • #249 Closes #243 (Add namespace to avoid name conflict)
  • #246 Implement AWS Fargate support [Large build support]
  • #245 Aws ts (typescript improvements for AWS implementation)
  • #239 Add Discord link in issues
  • #234 Pass on USYM_UPLOAD_AUTH_TOKEN if defined
  • #231 Run default addressables build conditionally
  • #222 Create versioning.yml
  • #216 Add newline to isShallow output
  • #215 Only fetch if the repo is shallow (to avoid unnecessary errors)
  • #214 Security (reverting back from pull_request_target to pull_request, hardcoding the license)
  • #211 Clf support upm ssh keys
  • #206 Remove debug from versioning
  • #203 Split workflows into self-contained checks
  • #202 Secure licenses
  • #201 add activation workflow and set retention periods
  • #196 allow versions with -alpha,-rc,-rc.0 .... + don't fail build on versi…

Fixes:

  • #238 Fix build script for Unity 2018, by using reflection instead of version defines

Updates:

  • #237 Bump y18n from 4.0.0 to 4.0.1 dependencies
  • #228 Update repo url and status badges
  • #226 Refactor action to typescript
  • #213 Update README.md
  • #194 update deprecated workflow

Credits:

Huge thanks to @frostebite for the AWS Fargate implementation! 🎉
Huge thanks to @sbergen for adding support for Addressables out of the box! 🎉
Huge thanks to @davidmfinol for your 6 contributions in this release! 🎉

Also thanks to @dependabot, @mastef, @mob-sakai, @CrisFeo, @caiusno1 for their contributions! ♥

BuildOptions as customParameters and more

05 Jan 18:29
c8202c0
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Changes

#184 Remove anything recognizable as Unity
#186 Decode keystore to project folder
#188 Unity Version - auto from ProjectVersion.txt
#190 Pass buildOptions to the build with customParameters

Credits

Thanks to

  • @marekvalenta for allowing buildOptions like headless,
  • @imurashka for the decoding and
  • @davidmfinol for automatically detecting the project version, which are all great additions to this project.

Go open source!

Bugfix

19 Nov 10:19
df7d1e1
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Bugfix Pre-release
Pre-release

Changes

  • #181 Update index.js with linux-il2cpp fix

Fix IL2CPP constraints 🛠

17 Nov 23:53
9707ad7
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Changes

  • #180 Convert version major and minor to numbers

Credits

Thanks to @davidmfinol

Linux IL2CPP support 🎉

14 Nov 00:00
8eeb848
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Changes

#177 Add il2cpp support for linux from 2019.3

Remove blocker of duplicate flags

09 Nov 19:20
9e2a1b2
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Changes

#173 Remove duplicate flag batch-mode

Move from gableroux/unity3d to unityci/editor image

01 Nov 14:33
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Breaking changes

  • We're now using unityci/editor image instead of gableroux/unity3d in order to support better docker image versioning and introduce some fixes.
  • This also means that licenses have to be reactivated when upgrading.
  • Unity versions lower than 2018.2 are no longer supported (recommendation is to upgrade).

Changes

  • Activation will now work across all unity versions within all editor images.
  • Android builds have been confirmed to be successful again.
  • Docker images are now versioned
  • Automatically uses latest docker image version v0.x, at least while this is in alpha.

Pre 2018.2 support

  • To use Unity versions before 2018.2 will require you to create a custom image. Instructions can be found on the repository for docker images (in the hub readme). Note that NDK and SDK will have to be manually configured.
  • This approach is not actively supported by Unity CI, as our recommendation is to upgrade to at least an LTS version.

Credits

Thanks @BLaZeKiLL for putting in the work to convert the action to use the new image.

Preliminary fixes for 2019.4 and 2020.x builds

01 Nov 13:34
17c2899
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Changes

#168 Update action to use main branch
#166 Added -nographics flag to build.sh (@BLaZeKiLL)
#165 Fix android build workaround (@caiusno1)
#160 Fix recursive path
#158 Bump @actions/core from 1.2.4 to 1.2.6 dependencies
#157 Automatically remove artifacts older than 21 days

Debugging instructions

27 Sep 20:33
f42f792
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Functional changes

#154 Add intructions for debugging

Custom images and buildVersion as output ♟

26 Sep 18:32
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Functional changes

  • #138 Use RUNNER_TEMP environment variable instead of a hardcoded path
  • #140 Retry k8s cleanup
  • #141 Fix file ownership issues for runners.
  • #142 Add issue templates and pull request template
  • #145 Add buildVersion as action output (#144)
  • #151 Solution proposal to Issue Add customImage parameter #150
  • #152 Allow k8s workflow failures

Fixes

  • #149 [Security] Bump node-fetch from 2.6.0 to 2.6.1

Thanks

Thanks for this release go out to: @caiusno1, @osum4est, @xanantis and @frostebite!