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pages build and deployment #247

pages build and deployment

pages build and deployment #247

GitHub Actions / Test Results completed Dec 30, 2023 in 0s

❌️ Test Results - 2/4, skipped: 1, failed: 1 - Failed in 14.967s

❌️ playmode-results.xml - 2/4, skipped: 1, failed: 1 - Failed in 14.967s

Details

❌️ playmode-results.xml - 2/4, skipped: 1, failed: 1 - Failed in 14.967s
  • ❌️ Tests.PlayMode.CardGameManagerTests - 1/3, skipped: 1, failed: 1 - Failed in 14.901s
    • ❌️ CanGetGames - Failed in 14.570s
      Expected: True
      But was: False

        CardGameManager::Awake:CheckDeepLinks
      Checking Deep Links...
      No Start Deep Link
      Testing download for: Arcmage, attempt 1 of 1
      GetCardGame: Starting...
      GetCardGame: Existing game search complete...
      DownloadCardGame: start
      Download Start
      Downloading: CardGameDef...
      Downloading: Banner
      Downloading: CardBack
      Downloading: PlayMat
      Downloading: Boards
      Downloading: Decks
      SaveUrlToFile::www.error:500 HTTP/1.1 500 Internal Server Error https://cgs.games/api/proxy/aminduna.arcmage.org/api/DeckSearch
      Downloading: AllSets.json
      Downloading: Cards:     1 / 2
      SaveUrlToFile::www.error:500 HTTP/1.1 500 Internal Server Error https://cgs.games/api/proxy/aminduna.arcmage.org/api/CardSearch
      LoadCards::NOAllCards.json
      Download End
      Complete!
      LoadCards::NOAllCards.json
      DownloadCardGame: end
      GetCardGame: Done!
      
      at Tests.PlayMode.CardGameManagerTests+<CanGetGames>d__1.MoveNext () [0x00210] in Assets/Tests/PlayMode/CardGameManagerTests.cs:60
      at UnityEngine.TestTools.TestEnumerator+<Execute>d__7.MoveNext () [0x0004e] in ./Library/PackageCache/[email protected]/UnityEngine.TestRunner/NUnitExtensions/Attributes/TestEnumerator.cs:46
      
    • CanLoadDefaultGames - Passed in 0.330s

    • ⚠️ CanRecoverFromFailure - Skipped

  • ✅ Tests.PlayMode.SchemaTests - 1/1 - Passed in 0.022s
    • ValidatedGames - Passed in 0.022s

Annotations

Check failure on line 60 in Assets/Tests/PlayMode/CardGameManagerTests.cs

See this annotation in the file changed.

@github-actions github-actions / Test Results

Tests.PlayMode.CardGameManagerTests.CanGetGames

  Expected: True
  But was:  False
Raw output
CardGameManager::Awake:CheckDeepLinks
Checking Deep Links...
No Start Deep Link
Testing download for: Arcmage, attempt 1 of 1
GetCardGame: Starting...
GetCardGame: Existing game search complete...
DownloadCardGame: start
Download Start
Downloading: CardGameDef...
Downloading: Banner
Downloading: CardBack
Downloading: PlayMat
Downloading: Boards
Downloading: Decks
SaveUrlToFile::www.error:500 HTTP/1.1 500 Internal Server Error https://cgs.games/api/proxy/aminduna.arcmage.org/api/DeckSearch
Downloading: AllSets.json
Downloading: Cards:     1 / 2
SaveUrlToFile::www.error:500 HTTP/1.1 500 Internal Server Error https://cgs.games/api/proxy/aminduna.arcmage.org/api/CardSearch
LoadCards::NOAllCards.json
Download End
Complete!
LoadCards::NOAllCards.json
DownloadCardGame: end
GetCardGame: Done!

at Tests.PlayMode.CardGameManagerTests+<CanGetGames>d__1.MoveNext () [0x00210] in /github/workspace/Assets/Tests/PlayMode/CardGameManagerTests.cs:60
at UnityEngine.TestTools.TestEnumerator+<Execute>d__7.MoveNext () [0x0004e] in ./Library/PackageCache/[email protected]/UnityEngine.TestRunner/NUnitExtensions/Attributes/TestEnumerator.cs:46