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Release version 0.12.0
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davidmfinol committed Nov 30, 2017
1 parent d4ab201 commit eee02ef
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Showing 7 changed files with 29 additions and 25 deletions.
30 changes: 15 additions & 15 deletions Assets/Resources/Game Selection Menu.prefab
Original file line number Diff line number Diff line change
Expand Up @@ -82,7 +82,7 @@ GameObject:
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
m_IsActive: 0
--- !u!1 &1123489803708214
GameObject:
m_ObjectHideFlags: 1
Expand Down Expand Up @@ -1294,7 +1294,7 @@ MonoBehaviour:
m_HandleRect: {fileID: 224627027903471596}
m_Direction: 2
m_Value: 0
m_Size: 1
m_Size: 0.9803945
m_NumberOfSteps: 0
m_OnValueChanged:
m_PersistentCalls:
Expand Down Expand Up @@ -2466,9 +2466,9 @@ RectTransform:
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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Expand Down Expand Up @@ -2681,7 +2681,7 @@ RectTransform:
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m_SizeDelta: {x: 20, y: 20}
m_Pivot: {x: 0.5, y: 0.5}
Expand Down Expand Up @@ -2774,9 +2774,9 @@ RectTransform:
m_Father: {fileID: 224308302772163354}
m_RootOrder: 1
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m_Pivot: {x: 0.5, y: 0}
--- !u!224 &224859769213183740
Expand All @@ -2794,7 +2794,7 @@ RectTransform:
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--- !u!224 &224885025437741184
Expand All @@ -2811,9 +2811,9 @@ RectTransform:
m_Father: {fileID: 224308302772163354}
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m_SizeDelta: {x: 300, y: 100}
m_Pivot: {x: 1, y: 0}
--- !u!224 &224885441671494252
Expand Down Expand Up @@ -2941,8 +2941,8 @@ RectTransform:
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m_AnchoredPosition: {x: 150.39691, y: -150}
m_SizeDelta: {x: 300, y: 100}
m_Pivot: {x: 0, y: 0}
16 changes: 8 additions & 8 deletions Assets/Scenes/DeckEditor.unity
Original file line number Diff line number Diff line change
Expand Up @@ -507,7 +507,7 @@ Prefab:
- target: {fileID: 224673017872509486, guid: 09ee4d14818c1ba47b96c322e8a36f1d,
type: 2}
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- target: {fileID: 224673017872509486, guid: 09ee4d14818c1ba47b96c322e8a36f1d,
type: 2}
Expand All @@ -517,7 +517,7 @@ Prefab:
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Expand All @@ -537,7 +537,7 @@ Prefab:
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Expand All @@ -547,7 +547,7 @@ Prefab:
- target: {fileID: 224174961411463182, guid: 09ee4d14818c1ba47b96c322e8a36f1d,
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type: 2}
Expand All @@ -567,7 +567,7 @@ Prefab:
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Expand All @@ -577,17 +577,17 @@ Prefab:
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m_ParentPrefab: {fileID: 100100000, guid: 09ee4d14818c1ba47b96c322e8a36f1d, type: 2}
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1 change: 1 addition & 0 deletions Assets/Scenes/TitleScreen.unity
Original file line number Diff line number Diff line change
Expand Up @@ -591,6 +591,7 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
exitButton: {fileID: 0}
currentGameText: {fileID: 0}
versionText: {fileID: 1672633402}
--- !u!1001 &1471381903
Prefab:
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2 changes: 1 addition & 1 deletion Assets/Scripts/CardGameManager.cs
Original file line number Diff line number Diff line change
Expand Up @@ -15,7 +15,7 @@ public class CardGameManager : MonoBehaviour
public const string CanvasTag = "Canvas";
public const string SelectorPrefabName = "Game Selection Menu";
public const string PlayerPrefGameName = "DefaultGame";
public const string FirstGameName = "Standard";
public const string FirstGameName = "Standard Playing Cards";
public const string MessengerPrefabName = "Popup";
public const string InvalidGameSelectionMessage = "Could not select the card game because the name is not recognized in the list of card games! Try selecting a different card game.";

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1 change: 1 addition & 0 deletions Assets/Scripts/DeckEditor/DeckLoadMenu.cs
Original file line number Diff line number Diff line change
Expand Up @@ -73,6 +73,7 @@ public void BuildDeckFileSelectionOptions()
foreach (string deckFile in deckFiles) {
GameObject deckFileSelection = Instantiate(fileSelectionTemplate.gameObject, fileSelectionArea) as GameObject;
deckFileSelection.SetActive(true);
// WORKAROUND FOR UNITY BUG SETTING SCALE TO 0 WHEN RESOLUTION=REFERENCE_RESOLUTION(1080p)
deckFileSelection.transform.localScale = Vector3.one;
deckFileSelection.transform.localPosition = pos;
Toggle toggle = deckFileSelection.GetComponent<Toggle>();
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2 changes: 2 additions & 0 deletions Assets/Scripts/MainMenu/GameSelectionMenu.cs
Original file line number Diff line number Diff line change
Expand Up @@ -29,6 +29,8 @@ public void Show()
foreach (string gameName in CardGameManager.Instance.AllCardGames.Keys) {
GameObject gameSelection = Instantiate(gameSelectionTemplate.gameObject, gameSelectionArea) as GameObject;
gameSelection.SetActive(true);
// WORKAROUND FOR UNITY BUG SETTING SCALE TO 0 WHEN RESOLUTION=REFERENCE_RESOLUTION(1080p)
gameSelection.transform.localScale = Vector3.one;
gameSelection.transform.localPosition = pos;
gameSelection.GetComponentInChildren<Text>().text = gameName;
Toggle toggle = gameSelection.GetComponent<Toggle>();
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2 changes: 1 addition & 1 deletion ProjectSettings/ProjectSettings.asset
Original file line number Diff line number Diff line change
Expand Up @@ -147,7 +147,7 @@ PlayerSettings:
Standalone: com.FinolDigital.CardGameSim
iOS: com.finoldigital.CardGameSimTest
buildNumber:
Standalone: 12
Standalone: 13
iOS: 11
AndroidBundleVersionCode: 13
AndroidMinSdkVersion: 16
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