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More dynamic restart
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davidmfinol committed May 31, 2020
1 parent 14bfcad commit e7b41f8
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Showing 2 changed files with 2 additions and 4 deletions.
1 change: 1 addition & 0 deletions Assets/Scripts/Cgs/Play/Multiplayer/CgsNetPlayer.cs
Original file line number Diff line number Diff line change
Expand Up @@ -225,6 +225,7 @@ private IEnumerator WaitToRestartGame()
if (isServer || CardGameManager.Current.DeckSharePreference == SharePreference.Individual)
{
CgsNetManager.Instance.playController.ShowDeckMenu();
CgsNetManager.Instance.statusText.text = "Game restarted!";
yield break;
}

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5 changes: 1 addition & 4 deletions docs/pages/roadmap.md
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Expand Up @@ -5,14 +5,11 @@ permalink: roadmap.html
# Roadmap

## What's New
- Play online by forwarding port 7777
- For networked game sessions, you can set session name and password options
- Deal/Draw Hand prompts for gameStartHandCount cards
- More dynamic restart

## Current Sprint
- Fix: Card moved to server, but is still in hand
- Play Mode Redesign
- More dynamic restart (check ResetPlayArea, take cards from all zones, reset deck, and prompt redeal for each player)
- gamePlayDeckName (default="Stock", "Square Wall" for Mahjong)
- Allow any player to move cards in the play area, instead of just the player who put it there
- Have view for only hand vs view for only field
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