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Test, Build, and Deploy with GameCI #1449

Test, Build, and Deploy with GameCI

Test, Build, and Deploy with GameCI #1449

Manually triggered December 24, 2023 08:07
Status Success
Total duration 1h 42m 37s
Artifacts 2

main.yml

on: workflow_dispatch
Matrix: buildWithLinux
Build for StandaloneOSX
42m 56s
Build for StandaloneOSX
Deploy to the App Store
25m 17s
Deploy to the App Store
Deploy to the Google Play Store
0s
Deploy to the Google Play Store
Deploy to the Web via Firebase
0s
Deploy to the Web via Firebase
Matrix: buildWithWindows
Deploy to the Mac App Store
0s
Deploy to the Mac App Store
Deploy to the Steam Marketplace
0s
Deploy to the Steam Marketplace
Build for WSAPlayer
25m 33s
Build for WSAPlayer
Announce Release to Social Media
0s
Announce Release to Social Media
Deploy to the Microsoft Store
0s
Deploy to the Microsoft Store
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Annotations

5 warnings
Build for iOS
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Build for WebGL
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Build for StandaloneLinux64
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Build for Android
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Build for StandaloneOSX
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.

Artifacts

Produced during runtime
Name Size
cgs-WSAPlayer Expired
185 MB
cgs-iOS Expired
299 MB