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Optics in F#

Background

F# Records resemble C type structs; they have named 'properties' and can have member functions.
Due to the functional nature of the language mutation of their associated properties is not compact and inarguably, not recommended.
In object oriented paradigm, in order to encapsulate the low level implementation of each object, (usually) each property has a get and a set function that are responsible for reading and modifying the property, respectively.
For a general object 'a with property 'b, these functions can be modelled as:

get: 'a -> 'b
set: 'b -> 'a -> unit

While the get functions is acceptable in functional programming, the set function is not, since it generates a side-effect (muatation).
On the other hand, set could be modified such that it returns a new 'b with the updated property, then the signature would become:

set: 'b -> 'a -> 'a

Great!! This is exactly what we need in FP, a immutable type, whose properties can be updated (get) in a controllable and easy to reason about manner.
Consider the example below, with the Record Person.

// sandbox type Model
type Model =
  { Brand: string
    ID: string }

// sandbox type Car
type Car =
  { Color: string
    Model: Model }

// sandbox type Person
type Person = 
  { Age: int
    Car: Car }

// initialise a 'Person'
let tom: Person = 
  { Age = 25
    Car = 
        { Color = "red"
          Model = 
                { Brand = "Audi"
                  ID = "A1" } } }

// Get the car model id
let model: string = tom.Car.Model.ID

// mutable setter
// It will throw an ERROR since the field is immutable !!!
// tom.Car.Model.Brand <- "BMW"

// Immutable Setter
let tom': Person =
  { tom with Car =
                 { tom.Car with Model = 
                                      { tom.Car.Model with ID = "A3" } } }

As far as the getter is concerned, the syntax is quite OOP-ish, but intuitive and handy.
On the other hand, the immutable setter is a total disaster, too verbose, error-prone and it can quickly get out of hand.
Do not give up on functional programming yet, though.

Example

We showed previously that regardless of the complexity of the data structure, the get and set functions can be reduced to a basic top-level-generator, which can be used for as a building block for any data structure.
Let's put this to code. We will first work on the Person <-> Car relation and similarly we will extend this later to Person <-> Car <-> Model <-> ID

// 'a = Person
// `b = Car

// Person <-> Car getter
let getCar (person: Person) : Car = person.Car

// get example
let car: Car = getCar tom' // { Color = "red" ; Model = { Brand = "Audi" ; ID = "A3" } }

// Person <-> Car setter
let setCar (car: Car) (person: Person) : Person = 
  { person with Car = car }

// set example
let bmwM3W: Car = { Color = "white" ; Model = { Brand = "BMW" ; ID = "M3" } }
let tom'': Person = setCar bmwM3W tom' // { Age = 25 ; Car = { Color = "white" ; Model = { Brand = "BMW" ; ID = "M3" } } }

So we managed to abstract the details using the set and get functions, promoting modularity and clarity. Let's move one step further and deal with Car <-> Model relation and then "glue" the two together.

// 'a = Car
// `b = Model

// Car <-> Model getter
let getModel (car: Car) : Model = car.Model

// get example
let model': Model = tom' |> getCar |> getModel // getter composition

// Car <-> Model setter
let setModel (model: Model) (car: Car) : Car = 
  { car with Model = model }

// set example
let fiatPundoB: Car = { Color = "Black" ; Model = { Brand = "Aston Martin" ; ID = "DB9" } }
let amDB9B: Car = setModel (getModel bmwM3W) fiatPundoB // setter composition

It may seem a bit clamsy, but this is because in these examples I create random varialbes to illustrate the functionality of the set, get and all the place is filled with initialisations.
In practice the data will be generated in the beginning of the execution and then we will need to access and modify them.
Additionally, we note that we can create compositions of get and set functions, such as:

get_ab : 'a -> 'b
get_bc : 'b -> 'c
get_comp: 'a -> 'c === get_ab >> get_bc

set_ab : 'b -> 'a -> 'a
set_bc : 'c -> 'b -> 'b
set_comp: 'c -> 'a -> 'a === set_ab ( set_bc 'c (get_ab a) ) 'a

We have come a long way from mutable to verbose mutable to compact setters and getters but we can do better!!!
We will define a new abstract type Lens<'a, 'b> that will be a tuple of the get and the set function.

type Lens<'a,'b> = ( 'a -> 'b ) * ( 'b -> 'a -> 'a )

// abstract get function
let inline get lens = fst lens

// abstract set function
let inline set lens = snd lens

note that the inline keyword is used in order to keep the definition generic and not let the compiler infere the type the first time we call any of the functions.
Use this reference if not clear.

Now we can define a Lens for each property of Record and just by defining a new top-level-function let fooGetter = Optics.get <Record>.<Lens> and let fooSetter = Optics.set <Record>.<Lens> we have our functionally clean get and set functions ready.

Test

Run Test.fsx that gives the complete implementation of the sandbox example.

Installation

Import Optics.fs file to your project and reference all of each functions as Optics.<name of function>.

To Do

Implement Prism for Option return types. ( ~ by 28.02.17 )

References

  1. Haskell Docs
  2. A Little Lens Starter Tutorial
  3. Lenses in F#
  4. Inline Functions
  5. MSDN Inline Functions

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F# Optics Tutorial & Library

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