- Toolchain for software development targeting the virtual machine originally designed for Eric Chahi's Another World game.
- The scripts in this repo are Licensed under the GPL version 3 or later
- All scripts require Python 3.
- There's a MAME fork with an implementation of the Another World VM available at https://github.com/felipesanches/mame/tree/anotherworld which can be used to run any "romset" compiled with the assembler provided by this toolchain. (Note: Do not forget to also copy the text-string and font ROMs from the
hardcoded_data
directory to your MAME rompath when running the driver - See also: issue #15)
You need to first install dependencies by doing:
pip install -r requirements.txt
The simplest way to use this to get bytecode disasm listing (assuming you have a copy of the game files for MSDOS saved on the original/msdos/
directory) is to perform the following commands:
./awvm-disasm.py original/msdos/ all_levels msdos
Below is a more detailed description of each individual script:
- Disassembles ROM files and generates an assembly source code tree.
- Includes data files extracted from the resource files such as SVG images.
- Assembles a source tree into bytecode binaries (with embedded data).
- We expect perfect round-tripping of a source tree, meaning that
awvm-asm.py
should generate binary outputs absolutely identical to the inputs ofawvm-disasm.py
.
- Helper shell script that builds an assembly source tree, copies the generated ROM files to the MAME rompath and executes the emulator.
- This script needs to be tweaked to use the directory paths of your project files, MAME executable, etc...
- virtualenv venv -p python3
- source venv/bin/activate
- pip install -r requirements.txt