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Merge branch 'release_v0.0.6'
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fdefelici committed Dec 19, 2022
2 parents 66e4a01 + cda053a commit cda1cb8
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8 changes: 4 additions & 4 deletions FUnreal/Templates/descriptor.xml
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<template context="plugins" name="tpl_plugin_thirdpartylibrary" ue="4" path="UE4/Plugins/ThirdPartyLibrary">
<meta has_module="true"/>
<ui label="Third Party Library" desc="Create a plugin that uses an included third party library. Thi can be used as an example of ho to include, load and use a third party library yourself."/>
<ui label="Third Party Library" desc="Create a plugin that uses an included third party library. This can be used as an example of how to include, load and use a third party library yourself."/>
</template>
<template context="plugins" name="tpl_plugin_thirdpartylibrary" ue="5" path="UE5/Plugins/ThirdPartyLibrary">
<meta has_module="true"/>
<ui label="Third Party Library" desc="Create a plugin that uses an included third party library. Thi can be used as an example of ho to include, load and use a third party library yourself."/>
<ui label="Third Party Library" desc="Create a plugin that uses an included third party library. This can be used as an example of how to include, load and use a third party library yourself."/>
</template>

<!-- PLUGIN MODULE TEMPLATES -->
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</template>

<template context="modules" name="tpl_module_thirdpartylibrary" ue="4" path="UE4/Plugins/ThirdPartyLibrary/@{TPL_PLUG_NAME}/Source">
<ui label="Third Party Library" desc="Create a module that uses an included third party library. Thi can be used as an example of ho to include, load and use a third party library yourself."/>
<ui label="Third Party Library" desc="Create a module that uses an included third party library. This can be used as an example of how to include, load and use a third party library yourself."/>
<meta type="Editor" phase="Default" target="Editor"/>
</template>
<template context="modules" name="tpl_module_thirdpartylibrary" ue="5" path="UE5/Plugins/ThirdPartyLibrary/@{TPL_PLUG_NAME}/Source">
<ui label="Third Party Library" desc="Create a module that uses an included third party library. Thi can be used as an example of ho to include, load and use a third party library yourself."/>
<ui label="Third Party Library" desc="Create a module that uses an included third party library. This can be used as an example of how to include, load and use a third party library yourself."/>
<meta type="Editor" phase="Default" target="Editor"/>
</template>

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4 changes: 2 additions & 2 deletions FUnreal/source.extension.vsixmanifest
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<?xml version="1.0" encoding="utf-8"?>
<PackageManifest Version="2.0.0" xmlns="http://schemas.microsoft.com/developer/vsx-schema/2011" xmlns:d="http://schemas.microsoft.com/developer/vsx-schema-design/2011">
<Metadata>
<Identity Id="FUnreal.743850cc-b00b-4f5d-9117-4f84df24f8ab" Version="0.0.5" Language="en-US" Publisher="Federico De Felici" />
<Identity Id="FUnreal.743850cc-b00b-4f5d-9117-4f84df24f8ab" Version="0.0.7" Language="en-US" Publisher="Federico De Felici" />
<DisplayName>FUnreal</DisplayName>
<Description xml:space="preserve">Visual Studio extension for smoothing the workflow of Unreal Engine C++ developers</Description>
<MoreInfo>https://github.com/fdefelici/vs-funreal</MoreInfo>
<License>LICENSE.txt</License>
<ReleaseNotes>https://github.com/fdefelici/vs-funreal/CHANGELOG.md</ReleaseNotes>
<ReleaseNotes>https://github.com/fdefelici/vs-funreal/docs/CHANGELOG.md</ReleaseNotes>
<Icon>icon.png</Icon>
<Tags>Unreal Engine,UE,C++,Productivity</Tags>
</Metadata>
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10 changes: 9 additions & 1 deletion docs/CHANGELOG.md
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# FUnreal Changelog
## v0.0.5: December 8, 2022
## v0.0.7: December 19, 2022
* Clean released vsix package

## v0.0.6: December 19, 2022
### Improvements
* Add UObject to class templates
### Bug Fix
* Template not found when creating a class from Unreal Interface template

## v0.0.5: December 8, 2022
### Improvements
* Make UE version detection from .uproject more permissive to take into account for custom ue version.

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