3.1.0 Release Candidate 1
Pre-release
Pre-release
- Added support for "container" type items in D&D5e - this is a custom implementation, so other systems' containers will not work out of the box
- Splitting currencies in item piles takes into account across all currencies across containers in the pile
- Added tree-like display for items in containers
- Added support for currency exchange in custom item purchase prices
- If you have configured an item that costs 1 gold piece and 1 magical rock, and you only have 1 platinum piece and 1 magical rock, you now get 9 gold pieces back as change, whereas before you needed exactly 1 gold piece and 1 magical rock.
- Added option for a custom sell price on items
- Added detection for when the GM is unresponsive for item piles to make changes for players
- Fixed localization issue with
ITEM-PILES.Trade
, now moved toITEM-PILES.PlayerList.TradeButton