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SWADE and treat attributes as numbers
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export default { | ||
// The actor class type is the type of actor that will be used for the default item pile actor that is created on first item drop. | ||
"ACTOR_CLASS_TYPE": "character", | ||
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// The item quantity attribute is the path to the attribute on items that denote how many of that item that exists | ||
"ITEM_QUANTITY_ATTRIBUTE": "data.quantity", | ||
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// Item types and the filters actively remove items from the item pile inventory UI that users cannot loot, such as spells, feats, and classes | ||
"ITEM_TYPE_ATTRIBUTE": "type", | ||
"ITEM_TYPE_FILTERS": "edge,hindrance,skill,power,ability", | ||
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// Dynamic attributes are things like currencies or transferable powers that exist as editable number fields on character sheets | ||
"DYNAMIC_ATTRIBUTES": [ | ||
{ | ||
name: "SWADE.Currency", | ||
path: "data.details.currency", | ||
img: "icons/svg/coins.svg" | ||
} | ||
] | ||
} |