This project analyzes video game sales data across different platforms, genres, and regions to identify trends and insights that can inform decision-making for game development and marketing strategies. The dataset used in this analysis includes information on video game sales from 1980 to 2020, including the game title, platform, year of release, genre, publisher, and sales in different regions.
The project covers the following areas:
1.Identifying the top-selling video games across different platforms and regions
2.Examining the impact of factors such as genre, publisher, and release year on video game sales
3.Monitoring the popularity of different video game platforms over time
4.Analyzing the relationship between the sales of video games and the release year, platform, and publisher
The results of this analysis provide valuable insights into the video game industry and can inform decision-making for game development and marketing strategies. The code and findings of this analysis are available in this repository, and can be used as a starting point for further research and analysis. The link to the dataset used to perform this analysis can be found here: https://www.kaggle.com/datasets/gregorut/videogamesales I have made a short powepoint presentation, you can find the link to the video here: https://drive.google.com/file/d/13tE66tUNMKC054PnwQtIQiGjOgKGQy0T/view?usp=sharing