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[#3284] perf: reduce allocations for GraphicsGroup draw calls #6361

[#3284] perf: reduce allocations for GraphicsGroup draw calls

[#3284] perf: reduce allocations for GraphicsGroup draw calls #6361

Re-run triggered November 24, 2024 20:57
Status Success
Total duration 3m 58s
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build.yml

on: pull_request
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10 warnings
build: src/engine/Input/PointerAbstraction.ts#L58
Expected @param names to be "engine". Got "pos"
build: src/engine/Util/Util.ts#L97
Missing JSDoc @returns description
build: src/engine/Util/Util.ts#L106
@param path declaration ("...sources") root node name ("") does not match previous real parameter name ("target")
build: src/spec/CoroutineSpec.ts#L250
Async arrow function has no 'await' expression
build: src/spec/CoroutineSpec.ts#L275
Async arrow function has no 'await' expression
build: src/spec/CoroutineSpec.ts#L304
Async arrow function has no 'await' expression
build: src/spec/CoroutineSpec.ts#L326
Async arrow function has no 'await' expression
build: src/spec/CoroutineSpec.ts#L353
Async arrow function has no 'await' expression
build: src/spec/CurveActionSpec.ts#L29
Async arrow function has no 'await' expression
build: src/spec/CurveActionSpec.ts#L47
Async arrow function has no 'await' expression